
PS Blog: We are really excited to officially announce our current thatgamecompany project, Journey.

Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."

BY JOHN: As winter approaches, I find myself searching out "cozy" games that I can play when I need a break from the high-octane action and intense competition found in most modern games. If you're feeling a little jaded by mini-maps covered in icons and a list of quests and side-quests a mile long, I have the perfect game for you. A serene masterpiece for those looking for a port in the storm.
That game is Journey.

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Flower was really beautiful...and Journey will be too...no doubt
Like the kind of game that was only popular because it was released back with the PS3 had so very few worthwhile games--you know, way back in the day. Flower on the other hand was phenomenal.
Journey looks pretty damned cool. I really dig the art style. I've been known to buy games solely on the basis of art in the past (which, surprisingly enough, tends to produce better results than going by reviews) so even if the game sucks, I'll probably love it.
Before, during, and immediately after they're E3 presser they're always announcing ambitious new games.
It sounds sad but I love those games that make you feel so depressingly insignificant within their settings. The worlds that have nothing in them, but looks like there's stories from a million years ago.
@Disagree: Please explain, or did "why I support Sony" get sand in your vag? They are a game company, and they haven't let up on announcing games, sorry if your game company of choice doesn't do that.
Flow - alright, nothing special.
Flower - tedious beyond all belief. The credit level was so mundane.
Journey - possibility is there.
Day one.