
Homefront is a game filled with ideas, from its emphasis on humanity during non-combat sequences, to its heavy use of scripting to give shootouts a sense of drama. At a recent preview event in New York IGN spoke with Chris Cross, lead designer from Kaos Studios, about how they're tried to translate these ambitious ideas into gameplay systems in a genre that's quickly become gaming's version of the tentpole release. Can a game about war still have a heart? If so, how?

Jack writes: "Back in March 2011, the first-person action shooter Homefront arrived on the Xbox 360 from THQ, along with a storm of publicity which included a really cool live-action trailer"

Last week game dev Steve Thornton took to Twitter to ask: fellow devs, have you ever slipped something into a game you're working on that's just for you? The replies are well worth a read.

Deep Silver and Humble Bundle are currently offering the first Homefront game for free. This offer will last for the next 48 hours, so be sure to visit its Humble Bundle page in order to acquire your free copy.
get it! the single player is excellent and intense and the MP is pretty fun, too.
Ehh, PS4 needs these deals too, or consoles in general we always get discounts rarely free stuff that's REALLY free (games with gold / psplus isn't free)
That looks like the Metro 2033 engine. I think it is. Cool, interesting and now on my radar.