
The first area we played through featured a long advance down a corridor, constantly bending to the left as if going around the base of the living spire in which the game takes place. There was no-one available to confirm our suspicions at the time, though we would hazard a guess that this sequence is to take place near the beginning of the game, most likely immediately after the training mission. Littered with cover of varying height and length, and distance between, the corridor was certainly a showcase of Quantum Theory’s main principles. Comparisons to Gears of War are inevitable, though Tecmo Koei’s experimenting with the formula has resulted in a much swifter game, with enemies presenting their challenge through numbers rather than endurance.

Many developers try to copy great games and they often fail miserably. These are some video game rip-offs that are hilariously bad.
Every battle royale and soulslike. Every cartoony live service game with dancing

Pokemon Conquest is the closest we've come to the crossover of dreams but that was years ago. It's time for a Fire Emblem x Pokemon crossover | Twinfinite
Don't you mean "It's Time For ANOTHER Fire Emblem x Pokémon".
It's odd how the OP both ignores and acknowledge Pokémon Conquest's existence.

Bringing together some of Tecmo Koei's biggest stars in a convoluted furry cloud of deja vu.