
In Digital Foundry's last Saturday feature before the onslaught of E3, we talk to one of Media Molecule's tech masterminds, Alex Evans, about the origins of the company's association with Sony and how they got to grips with unique PlayStation 3 architecture.
We also go in-depth on the make-up of the proprietary engines that power both LittleBigPlanet and its forthcoming, hugely anticipated sequel.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Nice interview. Digital Foundry interviews are always informative.
On topic, I heard LBP2 was using the GOW3 lighting engine. Great to read it's gonna use MLAA technique. Gosh I hope KZ3 uses the same as well in fact all Sony first party should use it, it gives a much nicer and consistent picture. Also great to hear that all the previous LBP1 levels will also get the graphical updates with MLAA...
This game has GOTY written all over it.
I bought the first one because me kid really wanted it. After "teaching" her some basic controls, she had to wrestle the controller from me. It got to the point she made me leave the room when she played because when I saw her die I would "offer" my assistance. That got old for her real quick.
"I knew that we'd have these six SPU processors, and I'd heard rumours (incorrect in detail, helpful in spirit) that the vertex pipe was weak on the GPU. That doesn't really count as research, but it was enough of a nudge to just force us to build an engine where all the vertices are pushed through SPU."
Oh SHAAAAAMAAAAAN!!! I hope you're REEEEAAADING THIIIIIS!!!
*echo*
wowwwwwwwww what is going on with ps3 games????i watched kz3 trailer today and i couldnt believe its visualls ...i cant even imagine how beutiful gow3 or uncharted 2 will be !!!!!!