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Analysis: What Metal Gear Solid Teaches Us About Technological Anxiety

Zoran Iovanovici: "MGS games are constantly pushing the technical limits of the hardware they are designed for. The stealth based gameplay has helped pave the way for an entire genre of action-adventure games. Then there are the masterfully crafted the characters and storylines that have kept the series strong over nearly a dozen installments. Most notable, however, is the series' ability to tackle some very difficult issues and ask some pretty big questions."

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gamesetwatch.com
40°

Hideo Kojima put Low Roar in Death Stranding because gamers need more culture in their lives

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

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gamesradar.com
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Hideo Kojima To Deliver GDC Keynote

GDC has revealed a Keynote speech by Hideo Kojima is scheduled.

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The Wachowskis Once Asked Hideo Kojima To Make A Matrix Video Game

The Wachowskis once approached Hideo Kojima to make a Matrix game in the late '90s, but were reportedly shut down by one of the company's higher ups, according to a former vice president of licensing at Konami Digital Entertainment.

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timeextension.com