
TF2 Blog:
The day Ian Fleming invented penicillin. The day scientists invented the moon landing. The day Sir Isaac Newton distracted the policemen investigating his wife’s murder by discovering gravity. All of these historic moments have two things in common. They helped steer the course of human history. And they’re all days you’ll skip past in future history books to get to today: the day Team Fortress 2 became available for Mac users.

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

Behind the aimbots that have plagued Team Fortress 2, a far more sinister story of harassment has unfolded - and it's only getting worse.
I'll be spotting my earphones online. See you on the battlefield.