
Watching Rooster Teeth's series about the adventures of Red team and Blue team has underlying lessons that just about anyone can appreciate.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
This stuff was funny as hell when it was first released, now its just like meh.
Caboose is an a**hole.
I'M COLORBLIND THEY ALL LOOK THE SAME TO ME.
I will never forget the day that Griff and Simons sat down next to me at the airport. I was on my way to Boston for PAX East, and the next thing I knew, I'm hearing their iconic voices 2 feet away from me.
You guys, they were AWESOME. Well, they are awesome. Their panel was good -- if you ever get a chance to hear them speak, do it.
"That was the worst throw ever, of all time"
"Not my fault. A wall got in my way"
Edit:
Yeah! First time I heard him say it, I was rolling on the floor literally.