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300°

Why Super Mario Galaxy 2 would be better on 360

Super Mario Galaxy 2 is, by all accounts, an absolute classic, generally being to ten out of tens what cake is to fat kids. There’s only one problem. It’s on the Wii.

Still, we can but dream, and offer some reasons as to why this near-flawless gem would be even better on our beloved machine…

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x360magazine.com
Jakewilliams195832d ago ShowReplies(8)
eagle215831d ago (Edited 5831d ago )

I'm sorry, 360 seriously needs some damn exclusive games (that are actually classic). This is plain pathetic. :)

Aphe5831d ago (Edited 5831d ago )

This article has the distinct smell of 'Exclusive Envy'. A condition very common amongst 360 owners.

I'm only joking. This is a terrible idea though, and it will never happen, so what's the point?

Besides, if I wanted to play Mario in true HD I'd use dolphin on my pc. As it is it's a great looking game anyway so I won't bother.

Pedantic915832d ago

............What kind of shi*** article is this ?

PS3owns360_5832d ago

Nah would be even better on Ps3, then it could have even better graphics, and
PS Move.

dirthurts5831d ago

The system doesn't make the game, it holds it back.
Mario needs to breath.

Fireseed5831d ago

Yeah I would love to see the different worlds in HD but the reason I think it would work so well is cause the Wiimote is wedged into the game. I would've liked to play the entire first and second one with the classic controller but sadly it just collected dust :*(. This is not to say it couldn't work as well on the PS3, just as long as its in HD and got maybe a 8xCSAA

eagle215831d ago

You are going crazy too. E3 please hurry up! :)

danielle0075831d ago (Edited 5831d ago )

Mario doesn't need good graphics, plus PS3 already has LBP, and Sackboy. Give him a princess, and steal it, and there you go. You have Mario, and maybe in LBP2 you can do up spherical platforming, you never know. It looks pretty powerful.

Super excited, pre-ordered LBP2 day one. <3 But, anyways, besides the point. PS3 already has a Mario, so let Nintendo keep theirs, especially since they do whimsical things the best.

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50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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downupjourney.com
ActualWhiteMan34d ago (Edited 34d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg34d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree33d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai33d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer37d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde35d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy35d ago

And then MK1 killed it again.

DivineHand12535d ago (Edited 35d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.