
WorthPlaying writes: "Set shortly after the end of Killzone 2, Killzone 3 tracks events on Helghan immediately after the death of the Helghast emperor, Scolar Visari. With the invading Interplanetary Strategic Alliance (ISA) ships destroyed by a nuclear blast and the Helghast army in disarray due to Visari's death, the entire planet is in chaos. It's no longer about winning the war for Sev and Rico. It's merely about survival."

As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
This could be Sev infiltrating with a Jetpack:
http://worthplaying.com/wpi...
Let's wait what GG and Sony will say about KZ3 this E3, pure Ownage in Sony Conference.
''The team at Guerrilla didn't think that the melee animations in Killzone 2 were interesting enough, so they upped things a notch. Executing a melee kill is still a simple affair — just run up to an enemy and press the melee button — but this time around, when you do so, it will trigger a random, weapon-specific kill. Since not all the animations were enabled in this early build, we set the game to God mode, grabbed to correct weapon and wandered around killing folks. Doing so turned up three distinct kill animations.''
The melee attacks in the first game were also context sensitive and had awesome animations. I was a bit sad when they were not in KZ2; but I am excited to see them again in KZ3.
I have no doubt that GG can make the best shooter ever even better!