
NXT Gamer's Mike reviews Obsidian's latest RPG, Alpha Protocol.
"Obsidian Entertainment is renowned for creating sequels to innovative and successful RPG’s with Knights of the Old Republic II and Neverwinter Nights 2 behind them and Fallout: New Vegas on the way. However with Alpha Protocol, Obsidian has created the game from the ground up without any gameplay mechanics or plotlines to be maintained. For this reason, I was extremely interested to see what Obsidian could produce on their own. Much to my disappointment it seems it wasn’t worth the wait. There are some great ideas but the game is just too inconsistent and for each thing it gets right, it gets three things wrong."

Obsidian admits Avowed and The Outer Worlds 2 missed sales expectations for Xbox, while Grounded 2 succeeded.
Of course the live service game does well. Xbox guys aren't shaking the allegations of buying LS games and skipping single player games.
Can’t wait for Grounded 2 on PS5. They need bigger team on Grounded 2 though. They’re slow as molasses.
GamePass doesn't hurt developers I've been told countless times, so that couldn't have been the reason.
Avowed felt shallow to me, I know they said don't expect Elder Scrolls but considering how long it takes for Bethesda to make an ES game and how well Obsidian did with Fallout, you'd think they'd have created their own kind of Elder Scrolls game so people would get their fix from it. Either as a new IP or an Elder Scrolls spin off like how New Vegas was a Fallout spin off. If they did do Elder Scrolls then they could take us to Akavir which hasn't really been explored and features some new races, it's enough to keep them from crossing over with whatever Bethesda does in Tamriel.
It's a double edge sword because I completely respect the studio doing new IPs but with how well New Vegas did under time constraints, lack of resources and overall pressure, I'm just surprised they didn't have a second team to cycle between an Elder Scrolls and Fallout spin off.
Even The Outer Worlds disappointed me a little, it's a decent game but the loading screens felt far more noticeable because it's a space exploration game meaning travelling to different planets a lot for missions, at least if it was one map we have the choice to walk to our objective while exploring new things as we go along.
To be honest, my issue with the Outer Worlds games is the story falls off a lot after the first Act. And the gameplay doesn't evolve beyond Act 1 enough, either.
Christopher Dring: "We speak to Obsidian's Marcus Morgan and Justin Britch on the studio's mission to be here in 100 years."

The baton isn't being passed as much as looted off a collapsed old hero.
Would've expected more from Obsidian tbh. Maybe they should stick to the sequels, or try and learn from this.
Hmm, this looks like something i'd like. Of course, it'd be as a rent though. Nice review.
Maybe worth adding to my gamefly queue, but I can't see spending $60 on this game. Consequently, I'm pretty sure Obsidian knew AP was flawed as of E3 last year - to the point where they delayed the game some seven months.
I was also hoping that obsidian would be able to prove themselves with there first non-sequel game, and its disappointing that the game has quite a few flaws. Maybe they should stick to the sequels that they seem to excel at making.
Floptastic!