
RevoltTech Writes:
Every time a new game is announced, or comes close to release, developers fan the flames of hype in many ways. One of the most common ways being the phrase, "We have maxed out the (insert console here)".
Fans go crazy at what possibilities this could bring, and developers enjoy the extra hype until the claim gets shot down in a few months by a different developer with a new game.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Isnt it obvious they wanna sell their games so they sing the same mantra every time.
In truth if consoles were that powerful we would have all games running in 1080p 60fps 4x-8x AA since that's not happening. In fact lately we are seeing more and more Sub HD titles. Everything points to consoles having been maxed out a long time a go.
butwould you want to wait that long
Developers keep getting more out of the systems not because they are able to get more hardware performance (duh... they maxed hardware usage out already), but because they find more efficient ways to run code and manage hardware resources. Thus, they make code MORE EFFICIENT, and in the end you get more game for your processing power. I love consoles for this reason, because it forces developers to make better designed games with smarter programming.
"More efficient" is just not as sexy as "maxed out."
I don't think 'maxing out' is possible to be honest, look at the DS. With it's meager power you think it'd maxed out at launch but the games keep getting more and more impressive.
...to what devs can do with aging hardware. MS has released a couple key updates that included DirectX improvements. The 360 was DX9-based at launch. Games like Metro 2033 and Alan Wake show some of the new effects that are now possible, given the added DX11-like features. Of course, including those effects can hurt overall performance, like tearing, framerate drop, and lower resolution...but overall the graphical improvements make it worth it.