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One-on-One with Microsoft's Shane Kim

You've already checked out a few bits from out sit down with the head if Microsoft Game Studios, Shane Kim -- why there was no price drop at E3, whether the company is relying too much on the Halo IP --- but John Davison and I spent more than 30 minutes with the studio chief at E3 last week, so there's plenty more to discuss.

kewlkat0076874d ago

Kim: That game is obviously targeted at a pretty broad audience, but for some people, $300 to $400 is still out of reach for a next-gen console. Fine, we're going to address that issue.
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Kim:Who knows? Maybe $249 will be a mass-market price point -- but historically, $199 has been when you're talking a PlayStation 2-like install base. 80 percent of the business gets done at $199 and below. We're like the other guys, right?

So that smells like a Price-cut of $50 dollars across all SKU's by X-mas.

deadpreacher6874d ago

Yea i was thinking the same thing. At least he seems to hint at some kind of a price drop still this year. Going to have to wait it out and see i guess.

the_round_peg6874d ago (Edited 6874d ago )

All signs point to sale is struggling since last quarter. Xbox 360 should have gotten a price cut two quarters ago.

razer6874d ago

I totally agree with you. The system needs the price cut if they want to stay ahead of the Wii. Which at this point might even be too late..

After reading that I felt completely unsatisfied. Come on MS, give us something about your future plans beyond 07! They seem to play it waay too conservative while Sony has really just put it all out there and really overloading the news channels with great new IP's and appearently even more good announcements coming at Liepzig. Sony right now looks to be huge with their first party support while MS has some great stuff coming, they need more "show" pieces like Gears of War & Mass Effect. I believe they can get that from third party partnerships but if there all multiplatform then it just doesn't have the same effect.

Not to sound harsh, but I don't think they got rid of the right person at MS. They need to step up their first party stuff bigtime because Sony is a juggernaut when it comes to first party. Shane and MGS have some hits, but they still seem to be lacking something in the forumla.

Art of Motion6874d ago

That would help them and me:)

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer26d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde24d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy24d ago

And then MK1 killed it again.

DivineHand12524d ago (Edited 24d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net