
This week we have a special treat for all our QuarterSave listeners. As promised we have some interviews lined up, and this is the first of them. Nick Waanders of Slick Entertainment drops by the show to discuss their two-man studio, the industry, and plans for the future. In case any of you are not aware Slick Entertainment are the guys that ported N+ over to the Xbox Live Marketplace, and more recently built Scrap Metal from the ground up. An impressive feat for two people on its own, which is compacted by the fact that they built all their own tools as well.

Online multiplayer is back for 11 more games thanks to Insignia's XBL 1.0 replacement service running on Original Xbox consoles and the Xemu emulator on PC. Multiplayer, voice chat, leaderboards, etc. have been a monthly addition for many games from Xbox's past library thank to the team at Insignia.live! The 11 new games are now playable online once again after 13+ years.
Booo!! I was hoping that was Rainbow Six: Black Arrow...Boo!! again. I thought this coming to Xbox. I don't even read it I was so excited.

Has everyone completely forgotten Blinx?
Microsoft never could maintain a longrunning decent 3D platformers series of their own
Not sure if it was Xbox only back in the day but I'd love a current gen jet set radio!

Without a doubt, one of our highlights from EGX Rezzed 2016 was Table Top Racing. It was almost a classic love tale…”As soon as we locked eyes… (enter mushy crap here…)” – We think you get the picture. It just reminded us of a time where gaming was much less complicated and way more colourful, however at the time the game was only due to be released on the PS4… That’s not a bad thing. It just mean’t that being my primary console of choice is Xbox One, we wouldn’t get to play this any time soon as the majority of my games and friends reside in the Microsoft ecosystem – so when we got word this was getting a release on Xbox One, we immediately put our hands up and said “Yes, Please!”.