
Travis of TGF writes:
"If we remember anything about old racing games, it would have to be the arcade feel to it. Disney and Black Rock Studio have come up with the idea to bring us back to that fun type. While it may not be those other arcade racers we see, Split/Second really shows that it wants to bring gamers back to the fun days. Instead of just having some cars on a track, the developers went out their way to completely give you something innovative. Without further adieu, the review is waiting at the finish line."

There were a number of cult classics that didn't sell like gangbusters, but still worked their way into gamers' hearts. Here's WWG list of nine great titles that deserve a second chance on newer consoles
I'll point out that these games are all from the X360/PS3 era - they've already had HD releases when they first came out. Split/Second and Blur - with the crazy vehicle physics capable today, why would we not want sequels to them?
The other games, all a matter of opinion of course, but... thank you for your ads between every single game. /s
Dafuq kinda title is that? These games were already released on HD consoles though...
GameEnthus Podcast ep279: Gas Food or Voluntold Hat This week Ryan(@RyGuyGames), creator of Adventure Lamp, and Slider(@Sliderwave) join& #160;Tiny(@Tiny415), Mike (@AssaultSuit) and A aron (@Ind1fference) to talk about: MAGfest, Adventure Lamp, Kickstarter, Stardew Valley, Infinity, Yoshi’s Woolly World, PSP, Split/Second, Vectrex, Vectrex Regeneration, Transformers Titans Return, Street Fighter V, Disney Infinity, Finding Dory, Zack Snyder, Batman v Superman … Continue Reading →

James Pettegrow talks us through an arcade racing title that didn't get as much credit as it deserved.
Split/Second and Blur were the two most under rated racers last gen. They were great games and wish there were potential sequels.
Hoping for BC as I still got the XB1 disc and still play it time to time. This and Midnight Club LA along with Project Gotham Racing 4 are hidden racing gems from the X360 days.
Bought both this and Blur and I'm rather impressed. I prefer Blur as the handling is more sim orientated and the gfx engine is fantastic, top drawer stuff. DF had a brilliant interview with BC over the weekend which goes into tremendous detail about their cross platform engine. Thought it would of been posted by now. Blur is kind of Wipeout with cars. SS is kind of like Ridge Racer meets Spy Vs Spy!