
Downloadable content (DLC) has existed in gaming since the Atari 2600 first allowed games to be transferred with a telephone line. It was introduced to make transactions easier and as a way for developers to get their content out to the public at a cheaper expense.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.
I hope not. I'm not a huge fan of DLC.
DLC definitely is going in the wrong direction in terms of price. Things are getting more expensive where they should be getting cheaper.
Nope, single player games was, still and will always be the future of video games. DLC are bullshit and are nothing but a means to earn more money. Look at activision, $15 for a DLC!
Well, I've never really big on DLC (unless it's free) since I'm broke but it does give developers something to look forward to and another reason to present to consumers as to why they should care about their product and not return it to the store after you complete it... hmm
No the future is mod nation racers as far as i am concerned just look at how much there is to download already and growing by the thousands a day.
Play, Create, Share, Motherfu*kers.