
New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
He's the only guy in console history to get his ass kicked by the same console across three generations:
PS2 ---> Dreamcast
PS2 ---> Xbox
PS2 ---> Xbox 360
One good thing he did for 360 was get it some strong Japanese connections. Like Itigaki from Tecmo,and Sakaguchi-san of Final Fantasy fame.
Good luck at EA MR Moore and thank you for the Dreamcast. A great system IMO.
I wonder will the new guy change anything..