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Killzone 3 Runs At 720p Like Killzone 2

Killzone 3 will be available next year exclusively for the PS3 and according to many who’ve had hands-on time with the game, it’s nothing short of amazing.

Everything has been improved, from the way the game controls to the visuals, but according to Steven Ter Heide, the game’s senior producer, one thing remains the same.

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gamesthirst.com
talltony5832d ago

The games gonna look crazy!

StanLee5832d ago ShowReplies(10)
5832d ago Replies(6)
deadreckoning6665832d ago (Edited 5832d ago )

YES...my TV's highest resolution is 720p. I'm so happy I didn't bother shelling out the extra cash for a 1080p set!

"Its impossible not to LOVE KZ3!! WarZowned till your heart's content!"

Guess I'm gunna have to inform half of my PS3 owning friends that they MUST love Killzone 3...a game they've never played and a franchise they know nothing of. Try and relax. We don't need those kind of fanboy comments here. Remember, CONTROL is key.

@Montrealien- I'm giving you bubbles...don't know why u have so many disagrees. LOL, as usual, the cowards A.K.A PS3 fanboys disagreeing and not providing a logical rebuttle.. just typical.

sikbeta5832d ago

I just Want the Game to be Better than KZ2, I'm sure they'll make a Great Job, so no problems here...

KZ3 = Day One...

cryymoar5832d ago

Shouldn't be too bad since from what I've been reading about this 3D tech Sony is using in their games,
they can take out plenty of (post) processing effects that the player naturally gets from 3D.
I'm assuming things like blur and focus.
Just the depth is an entire process thrown out the window.
Anybody remember the KZ2 Bullet demo / commercial?
Depth had its own debug mode.

KZ3 first day purchase!
now I need a new TV :/

Sevir045832d ago

For optimum 3d its 120fps but the 120fps is split between your eyes. So one eye each has to be rendered at 60 fps. That's where the 120fps comes from. The only game running on ps3 at 120fps right now is wipeout 3d, and super stardust 3d. Everything else is using a psuedo 3d rendering doing dual image rendering but at lower frames, kz3 is rendering at 30fps in each eye.

deafwing5831d ago (Edited 5831d ago )

ya I really hate those 3D glasses but ya I realize that you have to wear the tracking device :( .. bah you can't win it all I guess ... just wish you didn't have to wear anything at all :D

+ Show (4) more repliesLast reply 5831d ago
Optical_Matrix5832d ago

Bu bu buttt teh SUB HD Resolutionnzzzzzz. Haters gonna hate. Once again, GG has shut them up. Can't wait for this game. Literally Killzone 2 is my only FPS. KZ3 will be my next. The only FPS I need :] Love it

Montrealien5832d ago

I enjoyed it, but it was certainly not the only FPS I needed. I am excited to continue the story in KZ2 though. I also hope the Multiplayer is more apealing to me, it had promise.

on topic.

Who care if it is only 720p, it has been proven time and time again in the last few years that 1080p is not that important, 720p is just fine. Not like it won;t be upscaled to 1080p, rght?

JustTheFactsMr5832d ago

It's now clear why they didn't build the engine in 1080p@60fps in the beginning.

3D was always on the table. I wouldn't be surprised if GOW3 gets an upgrade down the road.

720p@30fps per eye is about 10% less pixel pushing power than 1080p@60fps.

They could have done the 1080p thing but would have had to drop stereoscopic 3D and rely on anaglyph or the "upscaling" 2D to 3D some TV's will be able to apply. Not the same as having control over when/why how content takes advantage of 3D if it's baked into the actual game engine.

nveenio5832d ago

GOW3 in 3D would be awesome!

arakouftaian5832d ago

And yes you can upscale Killzone 2 to 1080p
and the game looks even better
the devs confirm this long ago
it's like magic

BlackKnight5832d ago

JustTheFactsMr,

You need to check your math...

720P=1280x720

1280x720=921,600 pixels

921,600x30(FPS)= 27,648,000 pixels per second.

27,648,000x2 (have to render twice, basically 3D is like doubling the frame rate but still only getting the original framerate)

=55,296,000 pixels per second

So now 1080P@60FPS

1920x1080= 2,073,600

2,073,600x60(fps)= 124,416,000 pixels per second.

124,416,000/55,296,000 = 2.25 (funny it calculated perfectly to 2.25)

Which means 1080P@60FPS requires 2.25 more fill-rate/work than 720P@30FPS 3D. meaning that 1080P@60FPS is actually 125% more, not 10%

cryymoar5832d ago (Edited 5832d ago )

I had a funny feeling that the Killzone 2 motion controlled loading screens and main menus was a sign of things to come.
Anyone ever notice how the menus would converge into red and blue (like traditional 3D) and the loading screen also had a 3D feel to it.
I really hope this game has Move support.

JustTheFactsMr5831d ago

Yeah sorry about that. I obviously meant 1080p@30fps.

I had been reading some other articles/threads that were about 1080p@60fps and had a brain fart when I came back. Might have done it somewhere else as well. Thanks for catching it.

+ Show (3) more repliesLast reply 5831d ago
BX815832d ago

KZ2 is your only FPS? That's very sad. What are you going to do if you don't like KZ3?

PLAYstar5832d ago

KZ3 is going to be BIGGER!BETTER! AND MORE BADASS! like? Its impossible not to LOVE KZ3!! WarZowned till your heart's content!

bnaked5832d ago (Edited 5832d ago )

"if you don't like KZ3?"

yes, impossible ;-)

Optical_Matrix5832d ago

How is it sad? I don't play FPS games but I loved KZ2. Hence why I bought it? If I don't like KZ3, then no big deal. I have plenty more other games to play. Sorry for not following the hordes of western gamers who have videogame collection comprised of 90% FPS.
Also not sure how I'm getting disagrees in my earlier comment.

Claudinho695832d ago ShowReplies(1)
frankymv5832d ago

some parts will spike at 60fps

DeltaZ3R055832d ago

Or 130 fps ......... Walt ! what ? LOL

bnaked5832d ago

Super Mario Brothers = 2D

Doom = 3D

Killzone 3 3D = ?

4D???

arakouftaian5832d ago

Is the tech demo for Killzone 2.5
you can download it on the PSN
and enjoy it with comentary from
like 5 diferent devs

Kleptic5832d ago

no 4D is in several games...its just a subtle effect, yet Sony pushed it more than they should of...especially considering almost no one understands what it actually is...

4D refers to procedural texture rendering...a not necessarily new concept, but one that is still calc heavy for gaming applications...It allows pre-loaded textures (textures already mapped and displayed on screen) to be altered with respect to time...'normally' a renderer can't do that to a loaded texture...once the texture is pushed through processing and displayed on screen, it can't be changed unless its 'offed' screen...in which case its actually re-rendered entirely, and is affectively a 'new' texture...

procedural texturing doesn't do that...an example would be Drake's pants, even in the first uncharted...his pants would dynamically become wet when he goes into watter...its not an on/off effect...they will become wet only up to the depth of water you make him enter...and leave the water; his pants will slowly dry in front of you...Killzone 2 had this effect put into blood...where you could stare at a dead helghasts pool of blood, and watch it slowly dry and turn yellow...the effect of blood drying on Kratos's body uses the same tech...these effects have been around for ever, but not in a situation where they would change right in front of you...you would have to remove the texture, or write over it...making it something that had to occur in a single frame...blood splatter and particle effects effecting written in textures used to be referred to as 'pop effects'...because the change happened immediately, not dynamically in real time...

there are more applications of this, but its not used very often because it is difficult to program...and its something that a lot of gamers may not even notice...its a PR mistake on Sony's part too...because they didn't do a good job of explaining what it actually was...So basically the media now claims Sony never delivered it...when in reality sony did, its just its not a huge deal and they made it sound a lot more critical to gaming than it really was...

raztad5832d ago

4-D? stereoscopic 3D is not good enough for you?

Anyways, I have the feeling many "will cry out in anguish" when KZ3 hits the shelves and its visuals blow their minds.

yewles15832d ago

Do you even KNOW what 4D means? The term's been used since the mid 80's or earlier meaning the rendering of complex CG data in real time, not just simple meshes. S.T.A.L.K.E.R. is considered 4D.

Kleptic5832d ago

that just it...most people have no idea what it means...'PS3 does 4D in games!!!' sounds a lot more impressive than it really is...and Sony used that hype early on with the PS3...when in reality its nothing that new, but the PS3 is arguably the first console that is actually good at it...

fanboys grabbed it and say Sony lied about it...which they didn't, several games have vary obvious uses of '4D effects'...but the effects to this point are extremely subtle...and Sony never did a great job of clarifying what 4D is in gaming...

Show all comments (86)
piroh536d ago

There's too many games to choose from

No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head

PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.

FinalFantasyFanatic535d ago

30 is way too low over the entire history of Playstation, I just wouldn't be able to narrow it down that much, I would pick 100 at least.

Storm23535d ago

Yeah...really odd list. I get that it is personal preference and I love most of the games listed, but my list would definitely be different. I agree though, it would be incredibly difficult to come up with just 30.

lockedongamer1535d ago (Edited 535d ago )

I only picked first-party titles. Otherwise, I agree!

EDIT: Except for Days Gone, I don't get the love for it but you do you!

Chocoburger526d ago

I didn't like Days Gone either, it doesn't deserve to be on any best of list.

536d ago
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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar1102d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1102d ago

Can’t wait for their next franchise

SullysCigar1102d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1101d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491101d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381102d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1102d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1102d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381102d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1102d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761101d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1101d ago
REDGUM1101d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301102d ago (Edited 1102d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1101d ago

thank you fps lover, I'm with you

talocaca1102d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1102d ago (Edited 1102d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1101d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1101d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
300°

Killzone 3 is playable with mouse & keyboard on PC via RPCS3 & KAMI

DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."

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dsogaming.com
1852d ago
bouzebbal1852d ago

Still looks secure 2 gens later... one of my favorite ps3 moments. With 3D and move the game is on another level

MadLad1852d ago

PC almost always ends up the best place to play games, even if it takes a while.

What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?

If you insist on the former, it's really only for the sake of nostalgia.

Applejack1852d ago

I disagree. The main draw for consoles has always be the simplicity of just putting the disc in / downloading it and playing without worrying about anything else. The average person just wouldn’t want to deal with emulation even though it’s very important for preservation.

Terry_B1852d ago

Even emulators are super simple to use.

jukins1852d ago

Youre getting flak because people on here thibk of themselves as pc wizards. But honestly most poeple try and go get emulators and romz they end up with malware.. yes theyre "easy" if you know the basics but alot of people dont. That said the fact that its taken nearly 20 years to get a sustantially better experience for ps3 games than on its native system shows the complexity of getting bc to work. Sony, if they have any intention, should just invest in a vastly better psnow experience.

1852d ago
Vegamyster1852d ago

jukins

Most people who emulate don't get malware, you'd have to be going to some weird sites for that to happen, heck years ago people were getting sketchier ad's resulting in malware warning on this site if you didn't have a ad-blocker lol.

SinkingSage1852d ago

Can't get malware if you legally dump your own games, which you should.

Rachel_Alucard1852d ago (Edited 1852d ago )

That's fine if that's the main draw, but it doesn't make it a better experience, just a preference. Having the freedom to do the things you can do on PC is what the appeal of PC is. Buying a game on PC means you never have to worry about the console makers just deciding the next hardware shouldn't support the generation anymore, which means everything you bought is stuck on that hardware instead of moving up with everything else. Nintendo uses this tactic to keep reselling the same games over and over at inflated prices. Sony cut all previous gens off the PS4 and sold it back to people in a poor attempt with PSnow. While the PS5 supports PS4 games, that may not be the case in the next gen after this. No to mention shutting off all the previous stores and updates completely. Even MS stopped making new BC titles at some point, so now there's a big list with 17 pages of titles that are not playable on Xbone and are just trapped on older gen. That's not a problem on PC, the reverse happens where you only have to worry if your hardware can play the newest releases at ultra with no issue.

+ Show (3) more repliesLast reply 1852d ago
AzubuFrost1852d ago

Shhh don't say that aloud! You're going to trigger a lot of console infidels here.

Shane Kim1852d ago

I rather play it when it's available then wait 10 years.

MadLad1852d ago

Did you purposely miss the entire point of my post?

Inverno1852d ago

Well that's the beauty of still owning a retro console tho. Those who usually complain about emulation are just being blindly loyal to a company. Emulation is great for many reason, but if I still owned the console then I disagree nothing beats plugging it back in and going down a nostalgia trip

+ Show (1) more replyLast reply 1852d ago
RevXM1852d ago

The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.

Magatsuhi1852d ago

Been playing mgo on pc with mouse. It's not perfect but I can make it work.

Binarycode1852d ago

2 is the better game.

A Remake would be good. 60fps 2-4k

Omar3li1852d ago

60fps is peasant for FPS games now

1852d ago
Show all comments (22)