
With Killzone 3 revealed (somewhat prematurely) this week, announcements, details and our old friends rumour and speculation have been flying around like nobody's business - but the gushings of journalists can only ever reveal so much.
So while we were at the announcement event in Amsterdam, we took the chance to have a chat to senior producer Steven Ter Heide for some cold, hard facts, an insight into the creative process, and to see if he's been listening to the fans.

As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
I played more than 45 hours in Killzone2 single player (12 hours first playthrough) it was my first FPS on consoles(I was FPS pro on PC) ... and it was the most fun FPS single player Iv ever had..
the killing and the AI was awesome (death animation , bullet impact , cover system.. everything) it was FUN to KILL..
and NOW they said Killzone3 will have a LONGER single player.. YEAH!!!
cant wait for e3!
lol you've never played a game over and over?
To this day I still play R:fom
naughty dog, sony santa monica and i hope they win. GG is one of the top developers and my fav developers period. people forget that they did cool thing with scale all so. PLAY wasteland bullet and look up, it a huge map scale wize. I love that they want to be number 1.
lets be honest KZ2 had way more going on in it then UC2, and UC2 skin was not as good as KZ2. animations go to UC2 but KZ2 are great to. VO i say UC2 but Visari and sev are beasts
and Im sure there is a monster of a game looming over the horizon. Keyword from Guerrilla seems to be IMMERSION.