Mucu from GamesOnSmash looks at the Insomniac situation is the very first "Reaction Time." What does an Insomniac fanatic's view? Watch the video to find out.
New reports indicate that Sony Interactive Entertainment and Insomniac Games may still have Marvel's Venom in development.

Matt Miller writes: "We interviewed the general manager of Marvel Games for insight into several of the big projects the team has been working to bring to life, and where the games division is headed next."

For a mutant who can't die, how will Insomniac Games adjust the healing mechanic in Marvel's Wolverine?
Knocked out is still an option. So are being captured or restrained. Then there's potential for fatigue being a factor or just putting limits on how many times you can come back from healing quickly, making it also something you upgrade throughout the game.
Really not a hard thing to gamify, honestly. Just look at the last wolverine game.
Probably just have a health bar, only a tiny minority will probably be bothered by "oh but adanced healing" nonsense
Injustice was successful, people didn't cry about superman being beaten by humans
Ive seen enough to know that whatever they do will focus heavily on insane combos and dismemberments and all kinds of cool shit we wish we'd seen years ago as wolverine fans.
This is in great hands, all open world games get stale, I'm sure this game is going to be GOTY contender because of the talent behind it, but I hope its doesn't fall into any traps that make the world feel empty or underutilized.
LFG tho!! EXCITED.
Of all the things to worry about, this feels like the lowest ebb. I’d perhaps be more concerned about how they can find enough variety in the combat mechanics to stop a 10-12 hour game from becoming a bit samey, even if they get that main combat gameplay loop to be incredibly satisfying.
Obviously Wolverines claws will remain the main combat method, but thinking about how God of War benefited from (and differentiated itself from predecessor’s) by increased verticality in combat and also ranged attack mechanics, I’d be interested to see what Insomniac can come up with.
Interesting to hear to views os such an experienced game developer/designer.........wha t's that, you just a random dude off the internet....
Good vid, but I disagree with one point I did go out and buy Resistance 1+2, Future Tools, Q4B and a crack in time. Its got nothing to do with a lack of support from us.
Yes sony let them down maybe with advertising and pushing them into overcrowded release spots, I can understand them wanting to make more money and to own new IP.
Good luck to them, but we will not see them pushing the PS3 as they have done in the past with new IP and that is disappointing for sure, after 16 years its gonna be a shock for them to be going solo with publisher pressure etc lets wait and see.
Insomniac IPs are not owned by EA. EA only publishes their game and lends them a hand here and there.
its neccessary for any independent developer im just happy for the insomniac guys they deserve more success, why did i say more success because 14 years with playstation family when they dominated last two generations they were the success story along with naughty dog and others who were with sony at that time.
"Why is Dark Sector in there", uuupsss. Who's this kid. Lame!!!!!