
MS2 Writes:
Following the news that Insomniac Games has signed a multiplatform deal with EA Partners, the company revealed that they are still to develop exclusive games for the PS3.
New reports indicate that Sony Interactive Entertainment and Insomniac Games may still have Marvel's Venom in development.

Matt Miller writes: "We interviewed the general manager of Marvel Games for insight into several of the big projects the team has been working to bring to life, and where the games division is headed next."

For a mutant who can't die, how will Insomniac Games adjust the healing mechanic in Marvel's Wolverine?
Knocked out is still an option. So are being captured or restrained. Then there's potential for fatigue being a factor or just putting limits on how many times you can come back from healing quickly, making it also something you upgrade throughout the game.
Really not a hard thing to gamify, honestly. Just look at the last wolverine game.
Probably just have a health bar, only a tiny minority will probably be bothered by "oh but adanced healing" nonsense
Injustice was successful, people didn't cry about superman being beaten by humans
Ive seen enough to know that whatever they do will focus heavily on insane combos and dismemberments and all kinds of cool shit we wish we'd seen years ago as wolverine fans.
This is in great hands, all open world games get stale, I'm sure this game is going to be GOTY contender because of the talent behind it, but I hope its doesn't fall into any traps that make the world feel empty or underutilized.
LFG tho!! EXCITED.
Of all the things to worry about, this feels like the lowest ebb. I’d perhaps be more concerned about how they can find enough variety in the combat mechanics to stop a 10-12 hour game from becoming a bit samey, even if they get that main combat gameplay loop to be incredibly satisfying.
Obviously Wolverines claws will remain the main combat method, but thinking about how God of War benefited from (and differentiated itself from predecessor’s) by increased verticality in combat and also ranged attack mechanics, I’d be interested to see what Insomniac can come up with.
Interesting to hear to views os such an experienced game developer/designer.........wha t's that, you just a random dude off the internet....
http://twitter.com/insomnia...
Quote taken from official twitter page
"@Jake360 This deal covers just this one new IP and game"
For all those confused with this deal. So of course they are commited.
Should we go multiplatform or stay exclusive.
And good for gamers who have never known an Insomniac release.
As a Sony supporter, part of me can't help but feel this is something of a loss. Yet, I'd much rather Insomniac root out a bit to ensure the company's stability. If that means going multi-platform, so be it. Everyone wins in the end!
Its just 1 Game. For the kind of Money EA throws at Developers Im not MAD at them. In fact Im starting to REspect EA more because of this. They most definatly broke out of that mold where they were just making safe bets.
HELL YEAH! Go INSOMNIAC GO! WE LOVE YOU!