
blog.mag writes:
Our Developer Profile series introduces you to the many faces of Zipper Interactive. From designers to artists to programmers to audio engineers to producers, you’ll meet the creative minds that make Zipper what it is (and maybe learn a few surprises along the way).
This week’s entry brings us Ed Byrne, man, myth and even legend in some remote areas of the world. His role as creative director means that his fingers are dirty with virtually everything containing the Zipper logo. Be it MAG, SOCOM 4 or Zipper-branded soda*, he’s the man to talk to about the big picture.

Socom fans speak out on Change.org with a petition to bring back Socom II Remastered to PlayStation 4. Will it even make a difference?
We can do better than this people, let's get it started! http://imgur.com/w2yBsrg
This was the all time best game on any console at it's launch. It was a pivotal moment in console gaming history. Millions of fans enjoyed it and it formed bonds of friendships that survive to this day. It spurred the competitive gaming scene. A great game will always be a great game. This timeless remaster would be enjoyed again by old fans and new alike.
Yup Sony should bring back a Classic SOCOM, its still sorely missed by thousands even after all these years. There is a lot of money to be made for them if they get it right. This game sold consoles!! Always a deciding factor in the past when choosing between a PS or XBOX.

Ever wondered how the third iteration of video game series always end of worse than the second part? Kyle Flanagan explains how the concept of broadening your audience can make your games worse.
Imagine if they made Dark Souls for casuals?
The franchise would never be the same after that.
TRS writes: "As a token of appreciation for the SOCOM fanbase’s support with H-Hour, David Sears has shared some never before seen footage from his home movie collection. The following footage was filmed during the early production days of SOCOM at Zipper Interactive on a research trip to Morocco."
Looking at the kickstarter, it doesn't look like they are on pace to hit their goal. Perhaps if it was $100,000? That, or if it actually had "SOCOM" in the name, but sadly Sony owns that IP.
Come on people, where is the Socom fanbase when we need them? Help support the H-Hour kickstarter!
http://sofstudios.com/index...
I think we should follow them on social media websites and people will also come to know about them.
http://www.alphaimpactwindo...