
Game developers are talented people. They spend thousands of hours, sleepless nights and long days forging ideas to make their fans happy. In many ways, their work’s more difficult, more intricate that many other art forms including the movie industry.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Resistance is an amazing franchise and I love it. The first one more. It had its own identity, unique feel and it didn't feel like a copy to anything. Gritty, bleak, and fascinating with a story that was totally brimming with awesomeness due to great narrative. The second one improved a lot of the first(s short comings but took out all the good that made the first stand out. Gritty looking graphics, weapon wheel, hero moments, and the narrator that tied everything together nicely. I love R2 but not like how I loved R:FoM, R2 was bigger and prettier and in some areas outstanding but it just can't hold a candle to R:FoM's innovations and identity and consistency. Good game but not R:FoM great.
With that being said the Work going on @ the Burbank Studio id going well and the game engine has progressed Well, by now the game that their studio is slaving away on should blow what I saw Oct 09 to itty bitty pieces. And that what I saw last year looked amazing already! E3 will be the shit!!!!
I thought this was a announcement?!
I cant wait for a new resistance.
I hope to get me James Grayson as our anti-hero.
Well all i can say is that i really can't w8 to see resistance 3!!!
I just want to see it right now :))
Resistance 1 - awesome
Resistance 2 - poo.
I loved Resistance 2 more than RFOM
the only things that i didnt like was the lack of polish for R2, and the new weapon system. Other than that, it was amazing. :D
cant wait for R3, and please IG, bring back competitive multiplayer for R&C... its only the best.. R:DL RIP :(
Edit: i'm also vary biased for R2, because it came out on my bday, nov4.. which was a perfect gift.