
onpause writes:
Years of development, the wifes of Rockstar San Diego and 100 Million Dollars later the day has finally come, Red Dead Redemption has arrived on store shelves world wide. Despite the countless rumors, several delays and other obstacles facing the famed developer which also elevated franchises such as Grand Theft Auto to blockbuster levels has finally delivered the sequel to Red Dead Revolver. While the game carries the Red Dead name it is nothing like its predecessor. Red Dead Revolver was more of a linear experience watered down to arcade shooter type scenarios. Redemption is different, it truly is an open world to explore and lose yourself in. Players will take command of John Marston, an ex-outlaw left to die by his former gang who is now trying to take revenge.

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.
More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.
How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.

Rockstar says the free upgrade issue affecting Red Dead Redemption Xbox 360 owners requires more time to resolve, with another update expected within five days.
I’m not sure what the exact issue is. I had no trouble getting the free update—you basically get the new game for free if you have the 360 version in your digital library. Maybe the problem is related to owning or not owning the Undead DLC expansion.

A detailed comparison of Red Dead Redemption on Switch 2, PS4, and PS5 shows stronger settings, better performance, and a major uplift for Nintendo’s new hardware.