Working on a game like TV Superstars has become a bigger, more interesting challenge than I first thought. I’ve worked on some oddball games before like MediEvil and Ghosthunter, and what was interesting about those games was the idea of creating little worlds that mixed humor with action. Likewise, the challenge with TV Superstars was to create an environment that finds humor in the world of fame and celebrity, one that players could experience and enjoy together (I like to think of the movie “Zoolander”). Now, add the fantastic new PlayStation Move motion controller and the PlayStation Eye into the mix, and we started to come up with some pretty creative ideas. A whole new generation of design challenges awaited us.

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
the only thing that I seen that I like about this game was how you can put your face in the game.
but I know I Nieces will love it. everything is not for everyone
LOL
i'll pass
The graphics look better then it did at GDC i think, not too much though...
... the games have no visual appeal like Nintendo games like Mario and Pokemon. To take it further the games look UGLY. Like that Eye Pet its more scary than cute.
Also Sony has no genuine intention of making games for younger gamers as one of its priorities. Sony's loss is Nintendo's big gains.
How can Sony ignore low budget games like New Super Mario Brother Wii sell and earn 100 times its development budget? That is totally crazy! They invest millions of dollars that don't really compel young gamers anymore.
Sony totally abandoned the demographic that made the PS1 & PS2 more than a commercial success.
Sony Japan and its Western developers really need to make games that appeal to young gamers & those young at heart.
Japanese designs + Western gaming technology means win. Example is Mario Brothers.