
IGN: In some ways, Alpha Protocol is shaping up to be exactly what you'd expect from Obsidian - a gargantuan, open-ended RPG. In others, it's a whole new adventure for the studio, delving into the theme of espionage in a real-world setting. Regardless, Alpha Protocol has the potential to put the role-playing back in RPG, so numerous are its options for character building and its branching paths. This is a complex, constantly evolving world, where actions can have ramifications that you may not understand until hours later. And with 32 very distinct endings and 120 hours of recorded dialogue, it's been a massive project. With the game on the verge of release we got in touch with Alpha Protocol's Associate Producer Matt Hickman for a chat.
Christopher Dring: "We speak to Obsidian's Marcus Morgan and Justin Britch on the studio's mission to be here in 100 years."

The baton isn't being passed as much as looted off a collapsed old hero.

Grounded 2 has passed a major milestone, seeing more than 3 million players venture into Brookhollow Park in its first fortnight.
damn I want it.
soon soon soon
The more I hear about, the more I want. Damn thing can't come soon enough.