
Recently at a Gamasutra-attended event, Epic Games design director Cliff Bleszinski came to San Francisco to showcase Epic's latest title. Developed by its People Can Fly studio in Poland, Bulletstorm is clearly the latest evolution the fast-action, adrenaline-pumping shooters that the company -- and the studio -- is known for.
As the game is published by EA under its EA Partners program, it marks another major publisher collaboration for the studio, which currently works with Microsoft on the Gears of War series, which has been tremendously successful; Bleszinski is currently working on Gears of War 3 for an April 2011 release.
Tammy Schachter, senior director of corporate communications at EA, participated in the meeting as well, in which Bleszinski discusses the rise and evolution of the shooter genre, how best to work with talent, and the essential elements of shooter design.
Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

Gears of War creator Cliff 'CliffyB' Bleszinski is "thrilled" more people will be able to experience the original game when it arrives on PlayStation.
Gears of War: Reloaded is set to be released later this month, on 26th August, across PC, PlayStation 5 and Xbox Series X/S. It's a revamped edition of the original Gears of War, which first debuted on Xbox almost 20 years ago (yes, it has really been that long).
As an xbox only player, im happy that final fantasy is not exclusive to sony anymore. nice trade.

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