
For a long time, real-time strategy games were relegated to a single time period. This was mostly because of the conflicting nature of different time periods. Having a game set in the medieval era is one thing, but if its across many eras, the art styles can clash and players can get left behind in a technological race, sealing their doom. One of the first games to try approaching this multi-era gameplay was Age of Empires, and it's one of the best RTS games ever made.

Age of Empires designer Dave Pottinger believes RTS games need to evolve, but can the developer's Project Citadel be that first big step?
I would love to see age of empires or any other rts game in mixed reality. Imagine seeing the entire rts map that on your table in mixed reality. Where you command your units with hand gestures to clear the fog of war, gather units and expand your territory.
"Get a historical look at one of the most beloved strategy game franchises as Age of Empires celebrates 25 years of delighting players around the globe.

Twitch numbers plummet, influencers jump off and thousands of amateur strategists put the game aside: How the frustration of sluggish updates is wearing down the community.
Thanks Microsoft for killing off Ensemble Studios.
/s