
NG: We speak to the world's leading devs to discover why the PS3 is taking over as the lead of choice...
According to Final Fantasy XIII producer Yoshinori Kitase, the challenge that the PS3 sets developers is an exciting one of just how far they can push themselves. “When you talk about graphics you can see immediately that the hardware of the PlayStation 3 offers a much higher capacity and is much more powerful,” he told NowGamer, comparing PS3 with Xbox 360...

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

Conan the Barbarian is a well-known name across pop culture and entertainment. Join Netto's Game Room as they dive into his forays into the gaming medium.

Leaked source code for Rockstar Games' GTA V appears to have revealed the protagonist of the now canceled Agent.
PS3 is a powerhouse.
Leading on PS3 is the way to go
The guy who made lair has been tellin developers to do this for years
that make sense
I would like to just be frank with y'all if I can. Now I'm all for Sony being the lead platform, but only if this is the right platform to lead on. Don't just jump into illusion that if you like a console it's meant to do the job, and it'll do it best. Otherwise it'll just end up like microsoft which most of the time led teams couse of money and it sometime causes errors when porting to ps versions (I may be ignorant of some facts, then sorry). Plus I just for once want for whichever dev to just really put all they've got into EACH platform AND only THEN say "Yo! this is some and some years work. This is waht we got show us yours" AND only then to truly compare WHEN both 360 and PS3 devs compare the same game. But not ports. Instead, individual work. On an individual platform.