
Even with heavy layoffs and financial turmoil over the past year, game developers' overall attitude to their field remains positive -- but concerns about the job market are widespread.
In data collected by Gamasutra sister group Game Developer Research, as part of the recently-published 2010 Game Developer Salary Report, a majority of industry professionals said they have positive impressions of both their own careers and the game industry as a whole.
An overwhelming 86 percent of surveyed developers said they were at least "somewhat satisfied" with their careers, leaving a group of 14 percent who were not. Of the majority group, two thirds said they were "satisfied" or "extremely satisfied."

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.