
Gamer Limit writes "That essentially means that they will be paying twice for some of the same content. With the already steep price of games, this will be a big turnoff for many. "

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.
I hate the way DLC has turned into a way for the developer to make extra money instead of supporting an already great title. Take a look at Valve, people. They do it right.
To be honest I kinda see what EA is trying to do. There have been a few game demos (usually multiplayer) that I played the hell out of, only to never buy the game because I had all the fun I was going to have in the demo. Hopefully these new demos will feature some sort of mode that allows for multiple play throughs.
I'm a bit weary of these types of things. Charging people for "extended demos" and then being charged for the full retail price of the game. On the other hand, it's an aggressive move and something worth applauding if it works out. Just seems like the kinks and details needed to be ironed out better.
1/4 the price of a new game for probably less than 1/4 of the content of a new game sounds kind of like a bad deal. Likewise if I do buy a PDLC then that same content is in the game when it comes out and if I buy the game then I pay for that content twice? Again, bad deal.
I think I will respond to this bad deal by not buying these glorified demos. They are a bad product that is not worth the money EA wants to charge.
dlc and drm are starting to become four letter words. :(