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Playing with Virtual Items on Sony's PlayStation Move

DigitalTrends: Sony's PlayStation Move can turn motion controllers into whatever virtual objects your heart desires.

Make believe has never required so little imagination. Sony's PlayStation Move can turn motion controllers into virtual swords, baseball bats, hammers and whatever other objects your heart desires, then instantly composite them into video from an EyeToy camera.

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digitaltrends.com
NateNater5879d ago

I'm a huge Playstation fan and I'm not trying to bash the Move at all but the lag is pretty noticeable there and I hope it gets fixed before release.

Fishy Fingers5879d ago (Edited 5879d ago )

Strangely it seems far worse here than in previous videos. Not sure what thats all about. I shouldnt worry through, it will be all sorted by launch I'm sure.

But both Move and Natal are bound to have some level of lag, but both manufacturers will do there best to get it as small as possible.

Redlogic5879d ago (Edited 5879d ago )

and from what I read, its only going to be a bit laggy when you are using the augmented reality due to having to use the camera and the move controller. It takes more time for the camera to process everything. That's why this video shows more lag than say Socom game play videos.

Edit: here is the link...does a better job at explaining it than I can

http://psinsider.e-mpire.co...

Omega45879d ago

That lag is ridiculous considering accuracy is its unique selling point. Its just as bad as Natal or worse.

The fact that is its not an actual game and it still lags like that is even more worrying.

fear885879d ago

Natal is god awful with lag. Nearly half a second.

ApocalypseShadow5879d ago

seeing NEW natal games being shown.that's crazy lag.a whole year and no new games shown.

and even then,this:
http://www.youtube.com/watc...
still looks more exciting than this:
http://www.n4g.com/ClickOut...
and that was on ps2.

on topic:the fact that you got buttons AND motion on MOVE trumps natal.as the 360 controller has no motion or tracking abilities.and playing without a controller that has feedback limits your connection.you have to try to fool gamers with sounds like "boink!" when it hits your virtual character.

AND....having augmented reality means you don't have to buy useless gadgets like on wii.the game creates the object for you that you can pick.no need to waste closet space with crap.

Socomer 19795879d ago

Its in real time being recorded by another camera & it still looks amazing!

Hotel_Moscow5879d ago

probably has to do with lighting

SI7VER5879d ago

This game will be fine tuned before it's launched. And you have to remember it's the SOFTWARE that the devs made that effects the lag. The move hardware already works 1 to 1 (proven in previous Move tech demos.) It's solely up to devs and the software that will make Move a success.

-777-

170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg588d ago

There is at least a few good jokes that could come from that title

Cacabunga588d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken587d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77588d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2588d ago

Guess that submarine should’ve used move controllers instead of logitech

588d ago
anast588d ago

PlayStation is saving lives and releasing the best games.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1717d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1717d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1717d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1717d ago (Edited 1717d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1717d ago

It failed because it sucked plain and simple.

LOGICWINS1717d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1717d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211717d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1717d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1717d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1717d ago
LordoftheCritics1717d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1717d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1717d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1717d ago

Kinect should be kept as media interactive features.

LordoftheCritics1717d ago (Edited 1717d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1717d ago
SPEAKxTHExTRUTH1717d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1717d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1717d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211717d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1717d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1717d ago (Edited 1717d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1717d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1717d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1717d ago (Edited 1717d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1717d ago
Vanfernal1717d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1717d ago (Edited 1717d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1717d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1717d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1717d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1716d ago
+ Show (5) more repliesLast reply 1716d ago
Godmars2901717d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1717d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1716d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1717d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1717d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1717d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1717d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1717d ago Replies(2)
yeahokwhatever1717d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1717d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1717d ago

There were plenty of games and I'm glad that not every game became a Move game.

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