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Achtung Panzer: Kharkov 1943 #7E Patch Now Available

Paradox Interactive and Graviteam have announced the release of the #7E patch for Achtung Panzer: Kharkov 1943, the World War II battlefield strategy game. The update turns promises to increase the realism Achtung Panzer: Kharkov 1943 offers, going so far as to improve the algorithm that determines how grenades interact with tree branches.

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electronictheatre.co.uk
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The Top 10 PC Games for Digital Distribution and Top 10 Gamer Rated for Jan 2012

The Top 10 Pre-Order and Digital Order PC Games for January 2012, and the Top 10 Gamer-Rated PC Digitally Distributed Titles for January 2012 on GamersGate.

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gamingupdate.com
Stealth2k5235d ago

what a sad state of affairs

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Achtung Panzer: Kharkov 1943 - PC Review by Brash Games

Achtung Panzer: Kharkov 1943 is a single player, second world war, turn-based strategy game. An extremely well researched military command operation, that gives you the God-like ability to command and view your troops based on actual archival material, even to the point of eye witness reports and on the field testimonials, incredible to say the least. The battle of Kharkov was a series of operations on the Eastern front back in 1943, involving the German Army and the Red Army. Needless to say, it wasn't one of history's finest endeavours. I won't get into the history of the battle here, if you want to know more, wiki it, it makes a very sobering read.

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brashgames.co.uk

Blood and Darkness: Fighting for Taranovka AAR

After some casting about, I happened across Graviteam’s Achtung Panzer: Kharkov 1943. Immediately the game appealed to me with its respectable graphics and an interface that, while not completely intuitive, was largely a point-and-click affair. The game also boasted a lot of historical authenticity. This was, as far as I am concerned, the perfection of modern wargaming: tolerable realism combined with a relatively modest learning curve.

Initially I was going to review this title, but seeing that it came out in early 2010, I didn’t really see the point. Instead, how about a play-by-play after action review (an ‘AAR’ in grog-speak)?

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gamesquad.com