
GamerNode writes: "I think it's safe to say that I haven't played a game like Plain Sight before.
That is a common statement when you're dealing with independently developed games. Without the constraint of the almighty publisher above your head, pelting you with focus groups and market research, you can develop a game in your ultimate vision. On the flip side of the coin, though, not having big backers also can lead to technical issues or an absence of polish that really ensures your game works, and works well."

Hardcore Gamer: The newest Bundle Stars deal is available, and gives you Insanely Twisted Shadow Planet, Blood of the Werewolf, Slender: The Arrival, And Yet it Moves, Dock Clock: Toasted Sandwich of Time, Plain Sight, and Snuggle Truck for a mere $3.49.

Gamesta.com announces the latest indie deals with Indie Royale's new Mayhem Bundle that packs 6 games, redeemable through Steam, out of a possible 7 titles. there will be tons of shooting, explosions, horror and even some puzzles in this package.

indiePub has published an interview with Beatnik Games, the independent development team that created Plain Sight.
From the interview:
"indiePub: Please describe Plain Sight...
Sherif Aziz: Suicidal Ninja Robots in Space. You only bank your points once you detonate.
Damien Cerri: Plain Sight was our first game which kind of evolved during development. It was very experimental and started out as something totally different and got to where it is with trial and error."