
Co-op so far is, well, basic. The lion's share of development work appears to have gone into getting the feature working rather than making it distinctive, and to that end, Dead Rising 2 appears to be mostly successful. All story progress belongs to the hosting player's game. The appeal for visiting players is in some ways reminiscent of a loot based RPG, where they can grind PP to level up their Chuck and build new weapons to bring back with them to their own game. The game's structure remains unchanged in co-op, with slight difficulty tweaks to speak of, but no other meaningful differences apparent.

The Dead Rising series has enjoyed a long and storied history over the years, but which game in the series is best?

Over the last week, Jake has been going back to the Dead Rising 2 Off The Record remaster and has been an absolute blast. When he was 15 he first got his Xbox 360 and Dead Rising with it, it was unlike any other experience. It made him wonder though, what happened to the Dead Rising series.
Interesting timing. This retrospective was released just a few days ago: https://youtu.be/Et-cKSrWuc...
They took away the depth and charm of the game that made it fun and interesting, and made it into a generic zombie killing game.
This was the series the got me to buy an Xbox 360. The first one was so good. It still had horror elements. As it went on it became kind of a parody. Never forget getting Zombie Genecider achievement and then restarting the game to get the Mega Buster. That thing was monstrous against enemies.

Some video game weapons are so outlandish they could never realistically be used, and that's why they're on our list of the 10 most impractical weapons in gaming.