
Conduit 2 is High Voltage Software putting a few tweaks here and there in a much tighter, deeper, and more impressive first-person shooter experience for Wii owners, and hopefully any qualms anyone had with the first game will find their complaints addressed in the final version of this sequel.

Leviathyn.com | Some of them were resolved, while others still have us begging for a conclusion. Here are six cliffhangers that all but blew our minds.

"Conduit 2 released as an exclusive Wii FPS just over 2 years ago now, on April 19, 2011. The game received an ESRB rating of "TEEN" with "Animated Blood, Language, Mild Suggestive Themes, Violence" listed as content for parents and gamers to be aware of. It was the sequel to the other exclusive Wii FPS The Conduit, which released in 2009.
While there really hasn't been a hint of the Wii U getting Conduit 3 yet, did U.S. Wii owners enjoy Conduit 2? How many hours have U.S. Wii owners reported playing Conduit 2, since it released just over 2 years ago, and how do its averaged hours "Per person" compare to some other Wii FPS games? Brew yourself some coffee, and let's take a look!", writes CoffeeWithGames.

GameZone: "While the Wii was at the receiving end of both praise and criticism, the console still featured quite the library of impressive titles. Seriously. Let’s take a look back at the Wii one last time and celebrate 50 gems that were truly worth playing."
I was really hoping they'd go out of their way to get some screen caps out there that aren't corridor shootouts. Oh well. Hopefully HVS gets it right this time.
Wow, this is getting a sequel?
sounds good,
hopefully HVS will learn from the first, it was an ambitious task for them.
I don't really need to ask for more, but let me ask this:
-DLC. Well if Monster Hunter can do it, why not Conduit 2?
-Classic Controller & GameCube Controller support. To be even more obscure, why not add USB keyboard support to give us some PC FPS controls??