
Gamepro sits down with Ken Levine to discuss the Empire State Building, interoperability, and BioShock.
GP: Bioshock has shown to be a complex game; just playing the first two levels shows a lot of its depth. Is there something about the game in particular that gave you the most trouble with content?
LEVINE: The very nature of what someone called the interoperability -- that anything can be used as a weapon, that any object can be used -- makes for a challenging game to balance and tune. But it also makes the game really awesome, like when a tester comes back and tells you " You know you can do this, right?" and we say, "No!" We found out a few weeks ago that the bots that follow you around once you hack them; if you stick a proximity mine on them they'll kamikaze the target. That just happened. Or when you use telekinesis on a tripwire. Of course a lot of unintentional things happen also that we have to fix. But when you build an underlying simulation like we did, these situations come out and it creates more and more gameplay. The creative director of 2K has a good saying: "Say yes to the player. When you expect something to work a certain way, whenever you can, say yes to him."

The fourth game in the ‘BioShock’ series has been in development for more than a decade
Bioshock is one of my favourites franchises. I love all 3 games and have played each several times. I even have a room in my house that is loosely decorated around the theme of Bioshock (with a Lighthouse, coral models and postcards styled as though they are from both Rapture and Columbus).
And yet I am going to find it extremely difficult to get even remotely excited about any future episode in the series after all the problems this has had in its development cycle.
Leave the franchise alone. Remaster them again if you have to. Then put whatever talent you have to use on something brand new.
It sucks this game is in development hell because I love BioShock and would love a 4th game. I hope it turns out great, but I guess we'll see.
It's been in development hell since 2014. This is nothing new. It saddens me because it's one of my favorite series. At this point, Judas may end up releasing first.
Bioshock 4 (if it ever comes out) will probably still look and play like a Bioshock game, but without Kevin, it might miss that spark that made the originals so special. Honestly, Judas might end up feeling more like the real spiritual successor.

Learn where you can get BioShock Remastered for free and enjoy playing it on your devices, including the Steam Deck.

Console Creatures writes, "The BioShock film at Netflix is still happening but with a reduced budget."
It's 10 years too late for a BioShock film. The world of Rapture would have been perfect for a film. It's actually a good candidate for proper utilization of 3D, for increased depth rather than bullshit popping out of the screen. It could really show off the underwater city that way. But BioShock as a brand is so irrelevant these days that a film just doesn't make sense. Especially considering it would need a big budget and top notch effects to really take advantage of the IP.
Netflix greenlights anything, so that shows me very little faith in the project. Enough to just crap something out as they're, more and more, known to do.
I'll laugh if it turns out to be better then the Borderlands movie
This post looked sad and lonely without a comment. I'm going to read the article now.