
NG: In an interview exclusive to NowGamer and sister publication gamesTM, Rockstar co-founder Dan Houser has confessed that development of Red Dead Redemption has been a "complete nightmare" on a technical level...

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.
More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.
How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.

Rockstar says the free upgrade issue affecting Red Dead Redemption Xbox 360 owners requires more time to resolve, with another update expected within five days.
I’m not sure what the exact issue is. I had no trouble getting the free update—you basically get the new game for free if you have the 360 version in your digital library. Maybe the problem is related to owning or not owning the Undead DLC expansion.

A detailed comparison of Red Dead Redemption on Switch 2, PS4, and PS5 shows stronger settings, better performance, and a major uplift for Nintendo’s new hardware.
I hope it pays off though, I can see myself putting many hours into this game this summer
Looks fantastic, can't help but love games based in the Wild Wild West.
What Mr Houser really means.
Having to constantly compromise our vision to fit on the lowest common denominator ie DVD9 has been a bloody nightmare.
Judging by the trailers RDR could be the most impressive game ever made.
Hopefully it pays off and it sells 10 million or more, Rockstar deserves it for realizing a game like this.
Sounds like the train level in Uncharted 2. Once you complete it tho the results pay off.