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140°

Silicon Knights get $4-million boost

Local company Silicon Knights is getting nearly $4 million in federal money to create a new video game, leaving community leaders gushing the region is one step closing to being a gaming capital.

The St. Catharines company will use the money to create a new high-end game for multiple platforms and will immediately create 65 additional jobs.

"This is going to benefit Silicon Knights in ways that are profound and long-lasting," said company president Denis Dyack.

The announcement was made Friday by MP Rick Dykstra at the company's offices at 1 St. Paul Street in downtown St. Catharines.

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wellandtribune.ca
Mr_Bun5881d ago

It took SK 10 years to produce a title that was exclusive to the 360...How long will it take them to produce a multiplatform title?

Nineball21125881d ago

Yeah, I understand your point, but I hope they use that money wisely.

You'd think 4 million should be plenty to make a solid game in a decent amount of time... although, I must admit I have NO idea what a typical budget is for a game.

We all know Too Human wasn't the best game, but I'd really like to see all good developers have success if possible.

toaster5881d ago

Silicon Knights was a great dev. Dark Legions and MGS: The Twin Snakes were great games. But they failed hard with Too Human. I'm hoping this 4mil will help them get back on track.

Cold 20005881d ago (Edited 5881d ago )

So they had the 360 dev kits in...2000...damn thats even before the Xbox launched. /s

I heard the average budget for a game is 15 million$ so I dont think 4 million is that much.

Christopher5881d ago (Edited 5881d ago )

And you're not one of them. Not even close. Too Human wasn't bad, but it just doesn't even get you into the AA title bracket.

Sorry Dyack, but the problem right now is that you're the one talking for your company. My #1 suggestion for a path to success, replace yourself as a company figure head with someone who is more believable and is a whole lot less argumentative/defensive when it comes to talking about your own games.

Anon19745881d ago

And not just because they're Canadian. I loved the legacy of Kain games, and Eternal Darkness: Sanity's Requiem was one of my favorite games the Gamecube ever saw. I felt for them when Too Human fell flat. I really expected them to hit it out of the park. Let's hope they've taken what they've learned from that and can move forward. I think they still have tremendous potential.

Elven65881d ago

Mr.Bun: They only started working on the Xbox 360 version in 2005/2006, even then it's Too Human in name only, the original game was supposed to be different and it's apparent from the screens/videos on sites like IGN.

http://psx.ign.com/objects/...

http://media.cube.ign.com/m...

Cold: Money given to you by the Canadian government for projects only needs to be paid back if you turn a profit, no interest either, that $4 million can go a long way.

wicko5881d ago

Too Human was originally a PSX game, and then a Sega Saturn game for a little while I believe. It's basically what happened to Duke Nukem Forever, better hardware kept coming out so they scrapped what they had to make the game look better. Except Too Human actually released, of course, but whether that is for the better remains to be seen.

Honestly I wouldn't work at SK, my hometown was St. Catharines but I decided to move away and work at a different studio. Dyack is way too over-confident and its pretty clear that he can't take criticism too well. Didn't sound like fun to work there.

ico925881d ago

Development also moved to the Gamecube, then you had that incident with Epic, basicly it was in develoment hell

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Blaster_Master5881d ago

Take that 4 million and run SK. Your just gonna end up losing all that money due to your crappy game devs

BeaArthur5881d ago

I'll develop a game if I can get 4 million.

dkgshiz5881d ago

They had one good game thats it.

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440°

Too Human Free for Xbox Gamers - Download It Here

The action-RPG by now-defunct Silicon Knights is now free for Xbox gamers! Check out the Too Human free direct download link with armor sets here.

RazzerRedux2157d ago

Fun fact: I'm one of five people to have completed Too Human and actually liked it. It should be noted that the other four ended up in mental institutions....sadly.

excaliburps2157d ago

I completed it and kinda liked it. Controls were iffy but overall, I dug it. Shame Dyack was crazy. xD

IanTH2156d ago

Glad to hear it! So, when did you get out of the institution?

Marquinho2155d ago

Too Human was "The Order: 1886" of the 360.

Nitrowolf22157d ago (Edited 2157d ago )

I have never played this, mostly because I didn't own an Xbox prior to a few months ago Def. will check this out

darthv722156d ago

It certainly has a cool story and its a good game. it was just marred by long development time and kind of egotistical creator.

Looper2156d ago

Hey!! I was told survivors had all signed an NDA! I'm telling!

Kribwalker2156d ago

i really liked this one too. Always wished for a sequel, but sadly i don’t see it in the cards

excaliburps2156d ago

Yeah, it had a solid story and game mechanics. I remember the controls weren't smartly implemented, and every time you respawned, the animation was so long.

Fantangoooo2156d ago

I can't count the number of times I finished this game gridding for gear. Weird control but I liked it

Neonridr2156d ago

sounds very Polybius to me..

Poopmist2156d ago

Me and my friend beat it so many times. I got the best armor mathematically possible in it. Great game imo but their needed to be more tutorials on how runes work. The one that spawns singularities upon hitting someone was cash.

DerfDerf2156d ago

I actually really enjoyed it.

RamRod882156d ago

I beat it too. The controls were weird, but once I got use to them it was okay. I found the story to be actually half decent. Too bad there wasn't a sequel because I really believe if they have fixed the issues the first game had(controls, camera, etc), it could have been a great series.

HyperMoused2156d ago

I though it was great too, yay us

Anomander2156d ago

Beat it as well. it had a good story line. Overall it was decent.

glennhkboy2156d ago

I remember that I played the 1st stage. The control was so bad that I couldn't force myself to continue.

morganfell2156d ago

Fun fact...you're actually one of six :) That game was the reason I kept an Xbox 360 running until they released the very last B/C titles and it was among them.

Chronicle7802156d ago

I thought the game was ok, clunky but ok. Every time I go back to play it though it takes 20 minutes for the controls to 'click' again. Pity most of the advanced combos and controls aren't listed anywhere in the game.

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omegaheat2156d ago

Wait, people actually liked this game???????

Profchaos2156d ago

Liked not loved. It's like a cheap dominos pizza it's not great but it's serviceable if your starving

BrainSyphoned2156d ago ShowReplies(5)
AK912156d ago

Wait wasn’t it always free?

Father Murder X2156d ago

This game had some potential. I actually liked it.

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70°

Phoenix Down 87.0 – Too Human

Denis Dyack would disapprove.

darthv722405d ago

I liked this game. It has it's flaws but the story and mechanics are pretty good. It still holds up today.

Kribwalker2404d ago

i really enjoyed it when it came out.

It was free recently on xbox through BC. Id love to see this revived but sadly i think the legal issues would stop that

220°

Metal Gear Solid and Eternal Darkness Composer Passed Away

He worked in the game industry since the early ‘90s

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en.cbreaker.net
THC CELL2507d ago

Sad days for developers this year 3 we know of now
Rip 😕

2pacalypsenow2506d ago

I was worried it was Harry Gregson Williams.

AK912506d ago

Oh sad to say not that familiar with this man's work but RIP to this individual, his music must have been amazing.

SinkingSage2506d ago

Very sad news, I really enjoy the Eternal Darkness and Blood Omen soundtracks, masterpieces.

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