140°

Video: How Does 'Move' Stack Up Against Wii?

Thetandd: In AP's weekly Video Game Video, Sony's Peter Dille explains how his company's PlayStation Move wand-and-camera motion controller stacks up against the Wii and Microsoft's upcoming Project Natal.

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hs1235860d ago (Edited 5860d ago )

lets wait for e3 for really gameplay

Meryl5860d ago

wiimote or natal have not shown anything as precise or as good as this yet, so sony is beating MS at the moment as we have seen more games from them, all we have seen so far from Natal is the 200+ms laggy demo of hitting red balls

mal_tez925860d ago

1:1 sword fighting game just sold me completely. I was so skeptical and thought this would be just as gimmicky as the wii, but that looks awesome.

Imagine playing Demon's Souls like that! *drools*

sikbeta5860d ago

I don't Going To Defend PS-Move even If I know a lot of guys will say it's a copycat of the wii-motion-controller, but at the same time, the Best Thing about the PS-Move is:

http://www.youtube.com/watc...

http://www.youtube.com/watc...

[Minority Report FTW!]

Bigpappy5860d ago (Edited 5860d ago )

I was the guy trow 2 over hand rights and the right hand of his avatar never moved. This leaves lots of room for people to still be sceptical. They need to get this right by E3, before they let the press try it again. At GDC there was not a lot of good press coming out of that demonstration. In fact they were very hard on the same fighting game. The sword game doesn't look anymore impressive than Red Steel. May be Socom, LBP and RE can be the ones to impress or they can speed up the response of the move by E3.

@ Apocalypse Shadow: The Wii crowd don't care about graphic and draw distance. They want quick simple fun. Sony needs a Wii sports, Sports Active, and Mario killer to appeal to that crowd.

GarandShooter5860d ago

@ Bigpappy

You mean where the fighters are coming out of the grapple? That's not controller lag. Let me ask you a question. With any fighting game can you just spam the right punch button and have the fighter respond? Why would you expect to be able to spam punches with motion control? To me, this game will be good if it requires thoughtful use and timing of punches. If it responds to flailing arms, it's fail already.

Christopher5860d ago

Yeah, it's not a game that shows off the full potential of Move, but at the same time it's the type of casual game that is going to be created with the Move as well. It's ignorant to think that there won't be a lot of very Wii-like games on Move with action specified moves that don't track your movements 100% since that's the majority of the casual market. I'm also sure a lot of people will latch onto these games to say that the Move is JUST LIKE THE WII, when it isn't. What's important is to see what they do with the hardcore market games, like the gladiator fighting one, and implementing the controls in other FPS/TPS/action adventure games that don't normally utilize motion controls.

ThanatosDMC5860d ago (Edited 5860d ago )

They're actually showing games... not red balls!

Damn! If Demons Soul's 2 is going to be like that... I'M SOLD!!! But a controller is fine too. I just want a more open world DS2 with lots more enemies, areas, armors, weapons, sets, magic, etc. I really want for them to make magic more unique like let there be cones of fire/ice/lightning or raining magic or root magic or whatever else in standard RPGs. My mage builds sucks compared to my warrior builds.

Downtown boogey5860d ago (Edited 5860d ago )

Wonder if the new PS3 SKUs are going to include both Moves and Dualshocks from now on.

+ Show (7) more repliesLast reply 5860d ago
ApocalypseShadow5860d ago

to tell you the truth,it's an uphill battle for sony by launching an add-on that's not packed in.nintendo doesn't have to wait for the market to grow.the market is built in as the wiimote is the center piece for wii.and everyone knows that i'm a supporter of things "built in."

just like bluray,the wiimote was a success because it was day one.but having said that,the move controller will offer things the wiimote cannot if it's successful.but i've watched many add-ons fail since the beginning.so i'm cautious.

but wii can't offer gamers better graphics than ps3.that includes lighting,physics,objects onscreen,draw distance,etc.if both wii and ps3 get the same game release,and you have both consoles,which would you get?and why wait for wiiHD when ps3 will do what wii can do now?and i doubt nintendo will launch a console that is more powerful than ps3 or even 360 anytime soon.

wii can't do move accuracy.wii didn't launch with accuracy,wii motion plus is still not as accurate as move.doesn't matter for fun factor for casuals.but core gamers like precision.ask a core gamer if he would settle for a laggy response in a fighting game,combat game,racing game.they will tell you no.

wii can't offer online on a wide scale of games.because nintendo doesn't really care about online.and it shows.but sony will definitely offer online for move games.and there will be many.with all that money nintendo is making,they could at least share that with gamers by offering them better online and more in-house game releases.

wii won't offer real3D gaming.just as sony supported tvs that were coming that had 1080p,or hdmi or 120hrz or more,ps3 will support upcoming 3D tvs when they arrive.wii supports none of it.and can't do it.maybe old 3D.but not new 3D.3D doesn't matter for fun factor.but it does matter in making your console relevant for a 10 year lifecycle.

wii can't do augmented reality.there is no camera.just a sensor.but move is supported by a camera.creating an augmented reality that you can interact with.

thes are options that are cool to have for a console.and gives it a lasting appeal.so i'm not dogging wii.as i have been using motion for years.i have an eyetoy and a pseye.but i wished sony did more with them and made core games too.and although wii is nice,most games don't cater to my age group.but we'll see how sony does this fall.

Seferoth755859d ago

I see a lot of things wrong in your post. Wii has a camera. It is built into every Wii remote. Besides if Sony can launch a 100.00 add on why cant nintendo just add another camera to sit at the base of the Wii for 50.00 and offer everything Move supposedly can do?

Wii cant be more accurate? You got that half right. It doesnt need to for some games like FPS that use the IR functions. They work perfectly. Now Motion plus gives it 1:1. If you want to try to claim that one companies 1:1 is some how superior to another companies, well you dont even understand the concept of 1:1.

You say Nintendo doesnt care about online.. Okay well if 80 million casuals backed the Wii without online, why would online matter to them? Same thing with the whole graphics argument.

What I get from your post is you are a Sony fan who blindly bashed motion controls for 3 years but now that Sony is going t offer it you are making up any excuse to why it is better. I have seen no proof of anything you claimed. In fact it is the opposite. Most of the hands on previews say it is no better than the Wii unless its a Sony site.

Also console gamer, please stop thinking of the PS3 as superior and where all the people who want the best are. That is hands down the PC dude. Only kids who want the best but don't have jobs to afford it get their parents to buy a PS3 thinking its the best at everything.

Mainstream gamers and most core gamers to not hold allegiance to one company. Your post makes it obvious you are a casual gamer and one that only plays a small number of the vast majority of games and since you dont play beyond PS brand, you have no clue what the best is or who offers it, you simply hear Sony say it and repeat it. Expand your gaming before you try to predict what people will do. If you spoke for them, they'd have never bought the Wii to begin with

George Sears5860d ago (Edited 5860d ago )

Funny to see what was once the underdog from last gen now trying to be imitated by HD consoles.

Let the comparisons roll.

bviperz5860d ago

What it really comes down to is the Games. So we just have to wait and see.

awesomeperson5860d ago

PSEye can track the body fairly precisely like Natal, and has a recognition point with buttons like Wii. Its like a child of them both.

rezzah5860d ago

was it really lag or was it the perception of the eye (human eye). Also inoticed the guy swinged his arm for a punch but it didnt get recorded the first time. Possibly because his arm was in the way of the light bulb.

Beside just like for Natal, Sony has the time now to improve on the precision now until the MOVE isreleased.

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170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg559d ago

There is at least a few good jokes that could come from that title

Cacabunga558d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken558d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77559d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2559d ago

Guess that submarine should’ve used move controllers instead of logitech

559d ago
anast559d ago

PlayStation is saving lives and releasing the best games.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1688d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1687d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1688d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1688d ago (Edited 1688d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1688d ago

It failed because it sucked plain and simple.

LOGICWINS1688d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1688d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211688d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1688d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1688d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1688d ago
LordoftheCritics1688d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1688d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1688d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1688d ago

Kinect should be kept as media interactive features.

LordoftheCritics1688d ago (Edited 1688d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1688d ago
SPEAKxTHExTRUTH1688d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1688d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1688d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211688d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1688d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1688d ago (Edited 1688d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1688d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1688d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1688d ago (Edited 1688d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1688d ago
Vanfernal1688d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1688d ago (Edited 1688d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1688d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1688d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1688d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1687d ago
+ Show (5) more repliesLast reply 1687d ago
Godmars2901688d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1687d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1687d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1688d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1688d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1688d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1688d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1688d ago Replies(2)
yeahokwhatever1688d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1688d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1688d ago

There were plenty of games and I'm glad that not every game became a Move game.

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