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Xbox LIVE Avatar Technology

The Xbox Engineering Blog is usually way too technical for most gamers to get into. Occasionally, however, a technical look at a topic will reveal some interesting (and hilarious) stuff. Check out this tidbit from "Xbox LIVE Avatar Technology."

The post, written by Dan Kroymann, covers all the ways in which the Xbox 360 manipulates avatar data to correctly display the adorable Rare avatars both in Live and in games that feature avatar support. The avatars themselves are actually pretty complex, even when compressed by fancy algorithms -- so it's not hard to imagine that sometimes things go wrong.

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15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer28d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde26d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy27d ago

And then MK1 killed it again.

DivineHand12526d ago (Edited 26d ago )

15 years went by so fast. I remember playing through the story mode at launch.

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Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net