
Spawn Kill's Eric "TheHerp" Galaviz writes:
"A couple of weeks ago we got a chance to check out an updated version of Black Rock Studio's racing game Split/Second. The demo that was playable at this year's PAX East showed off a new level never seen before, Downtown Central. The track looks like a melding of cities all over the U.S. We already know from previous demos that Split/Second looks great, but now that it's getting close to release there were still some questions about multiplayer and stability issues that needed to be answered."

The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.
As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.
Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.
This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha

Like children with new toys, developers can excitedly overdo it with visual effects until good sense prevails - here are five examples of exactly that from across video games history
Dirt on the lens (and JJ Abrahms style overuse of lens flare) is the worst, especially in war games like Battlefield. We're not supposed to be a camera! Way to ruin the illusion of actually being the player we're controlling.
Vignettes, chromatic aberration, and that annoying thing where they blur the corners of the screen. Also film grain.
The Syndicate reboot had the absolute worst bloom I've ever seen. It literally hurt my eyes and gave me a headache just from playing. I could never finish it.

Racing games, on the outside are very attractive propositions to gamers and non-gamers alike. You don’t have to explain to somebody what the object of such a game is. You get in a car and try to get to the end of the course before the other racers, simple.
One of my fave racers of all time. Such a cool concept. Gut wrenching knowing there will never be another one 😭
I utterly failed at this game when I tried the demo, but damn if I didn't absolutely love it.
I've been waiting for a visually-appealing arcade racer (with trophies) to come out. None of the ones out so far have been very interesting, but Split/Second seems different somehow.