
Eskil Steenberg is a one-man show. The chatty, perpetually-smiling Swede first made a big splash at GDC 2009 when he unveiled his self-made set of intuitive procedural generation tools, and now he's just launched LOVE, a multiplayer open-world game he hopes will showcase the fruits of his labor.
LOVE, with its massive persistent universe and team base-oriented collaborative gameplay, resists definition. Its distinctive Impressionist painter vibe has roots in Steenberg's roots as a graphic artist -- although it's programming with which he fell in love.

The Epic Game Store's latest free game is live now

Fundamentally, LOVE is extremely, painstakingly minimalist. You can move left and right, you can jump, and you can place checkpoints.

Dedicating your life to mastering a craft requires an internal understanding that sacrifices need to be made if your intention is to be the best you can be. Relationships with friends, one’s own health and the ability to dedicate enough time and energy to enter the dating world are some of the very common facets of everyday life that are occasionally put on the backburner when you work in an industry as volatile as esports. Long hours, working weekends and traveling around the world can and do impact those who work “traditional” jobs but esports can take it to extremes at times. Thomas “Khaldor” Kilian is no stranger to the impact that devoting more than 15 years of his life to esports has had on his ability to find love, enjoy a night out with friends and form intimate relationships with peers around him.