
Game Vortex writes: "Now that most people have moved on, anyone still reading this far knows there is something very different about Deadly Premonition, something special. I wish I could say it was for the stellar graphics. It isn't. Most of the characters in Deadly Premonition look like dull, robotic clones from an early PS2 game. Trees that populate the heavily-wooded surroundings of the town are nothing more than sticks and tissue paper. Animations are stiff, the color palette seems washed out, and not a single person in this world can smile without looking like a demented clown from a child's nightmare."
Plenty of games have made a name for themselves as being proud of the fact they’re not to everyone’s taste over the years.
Okay, but "games I'm not meant to love" means I won't play them.
Games are for fun. They're their own art, it's a disservice to reduce them to interactive stories. You can focus on making your audience entertained on a positive way and still stand out.
No game is for everyone. Some games are more mainstream or casual friendly but there is always someone who won’t like it. Same with anything else

TNS: "This is a list of five terrifying games that have all been inspired by the Silent Hill franchise in one way or another."

Deadly Premonition is a weird, weird cocktail that doesn't go down smooth for everyone, but it's still absolutely worth sampling.
It’s sooooo janky but the story is so good and the agent is so quirky I loved it thouroughly, the story is that good that you can actually make it through all of its jankiness and issues .
It’s a diamond in the rough and rough is saying lighly.
This game deserves a remake out of any game I can think of .
If they fixed the combat ,driving and movement this would be one of my favorite games all time and it already is in a way.
I enjoyed this back during ps3 days. I'd buy it again if they re released it fixed up a little. I had fun with it.