
In a world of guns, atomic blasters, telekinetic blows and eye lasers, the superhero who relies on getting up close and personal with fists or weapons becomes the underdog. Ever since launch, melee heroes in Champions Online have struggled with the disadvantage -- perceived or real -- of having to close the gap to an enemy and wail away, as well as generally feeling Superman-levels of powerful while doing it.
Enter Matt "Akinos" Danuser, who jumps on the stage for the latest Champions Dev Diary. Six months after launch, Matt and the team spent a lot of time reworking the melee power set, with the simple yet encouraging motto of "Make it fun, make it competitive, and make it fun."

Cryptic Studios announced with a press release that more of its veteran developers have returned to the studio following tenures elsewhere.

The MMO studio says it’s “unifying legacy expertise with fresh perspectives”

Cryptic Studios appears to be the latest Embracer-owned company to be impacted by layoffs.