
Super Mario Galaxy 2 has a lot to live up to: the original game holds the rightful spot as the best game on the Wii console. The idea of getting more of the same isn't necessarily a bad thing when it comes to the original Super Mario Galaxy -- more of the best Wii game ever? Who would dare complain about that? The question, however, is how Nintendo is going to make Super Mario Galaxy 2 stand on its own; how it's going to build the game to have it stand apart from being just a "me too, more levels of a 2007 game release" type of design.
IGN have been getting small tastes of the game over the past month or so, and earlier this week Nintendo had the gaming press over to its Bay Area office to take a deeper look at Super Mario Galaxy 2 in action. This was the first time IGN got a peek at the game progression; the last time IGN played with the game, levels were selectable only through a basic debug menu. And now that IGN can see how these levels are going to be presented and how players progress, it's now slowly making sense on how Super Mario Galaxy 2 will feel different from the first one.

Dataminer reports bloom rendering issues in Super Mario Galaxy 2 on Switch 2 at higher resolutions, raising concerns about Nintendo’s emulation approach.
Everything about the way this game was developed is screaming out that the price point is way off the mark!
This just looks like Nintendo, really scraping the barrel and rubbing in their fans faces. It's just dirty at this point!

Are you ready for another trip through the cosmos on Starship Mario?

VGChartz's Mark Nielsen: "With the Switch getting on in years and the prospect of a new Nintendo console growing closer, now seems like an excellent time to take a look back at one of its mascot’s two big evolutionary lines, particularly since we now find ourselves in the longest wait ever between 3D Mario games. Today marks the seven year anniversary for the release of Super Mario Odyssey, and with no full new entry in sight, it comfortably beats the roughly six year wait between Super Mario 64 and Super Mario Sunshine, which should also be good news to anybody who broke a mirror that day.
3D Mario has delighted fans since 1996, maintaining an astonishing level of quality and bringing innovations not just to the 3D platformer genre, but gaming as a whole. Needless to say, it’s a hard task to rank a series where every entry is beloved, but I shall nevertheless undertake this risky venture with my head held high. Wish me luck."
One of the worst marios.. i hated the fact it was only about finding the moons and very repetitive with the same bosses. There is no exploration in this one.
Galaxy 2 is still unmatched
I played a little of this game and freakin' LOVED it! But I forced myself to stop because I hadn't played Galaxy 2, which I've been playing every day for the past week. Cripes, Galaxy 2 is way better than I expected it to be! Even though I dislike the Wiimote and nunchuck controls, and it annoyed me a lot with Galaxy 1, part 2 just feels better and slightly less gimmicky when it comes to the controls.
Sunshine at number 7 no way. I get it's not perfect but it deserves better to date there has not been another 3d Mario that's managed to capture that same movement it's the most acrobatic feeling Mario to date.
It's by and large better than 3d land/world and I'd argue that galaxy 2 didn't offer any trie innovation it was essentially a DLC pack to 1
Personally it's
1) Mario 64
2) Mario Sunshine
3) Mario galaxy
4) Mario Odyssey
5) galaxy 2
6) Bowser fury
7) 3d land/ world.
hey theres a hub world!
I thought they were completely removing it...