
"BioWare chose UE3 for the Mass Effect because they wanted to make an immersive shooter," says Rein
The next installment of the Mass Effect trilogy will be powered by Unreal Engine 3, Epic vice-president Mark Rein has said.
The popular Unreal Engine 3 has built up a sizable base of licensing support since its 2006 release. The engine stands apart from its predessesors by way of numerous capability advances, including renderer support covering several complex techniques like HDRR, per-pixel lighting and dynamic shadows.
After using it for the first two Mass Effect titles, UE3's impressive tech has convinced Canadian studio BioWare to use it as a base for the upcoming Mass Effect 3.
"BioWare chose UE3 for the Mass Effect trilogy because they wanted to make an immersive third-person perspective shooter game with sci-fi environments," Epic VP Mark Rein told Develop, in a feature outlining the use of the Unreal Engine in Mass Effect 2.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
Thank you captain obvious
Obvious choice Unreal Engine 3 is Head & Shoulders above what ever ps3 First Party Devs use for their games. Take for instance GOW3 Engine it doesn't even manage to run at 60fps it can only mange to run at 720p & 20fps and then u get the pop ups now and then.
Killzone 2 another Engine which runs at a 720p & 20fps which at sometimes makes the game unbearable to play.
Uncharted 2 Engine does have it's ups and downs runs at 720p & 30fps but with screen tearing graphics are bright colors like cartoon nothing mind blowing but it's getting there.
keep smoking what you got!!!
wow and i thought xbots couldn't get any dellusional then this well i guss i was wrong
It would make no sense to use another engine. SC should of used UE3 or Evolution Engine instead of of UE2. Oh well maybe next time.