
Koku writes: "It's been in the media quite predominately recently. Piracy seems to be the hot topic of the month. Ubisoft implemented their DRM system that will require PC owners to constantly be in contact with their servers to play their games. Everyone seems to be up in arms about a fight that developers and publishers have been engaged in since the birth of the video game, well really since the birth of recording equipment. Are these people justified in their arguments? Well yes!"

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There really is no true way to fix this unless the person is online, that's the best way to track the game being legit or not, as much as we all hate it, for publishers it's the only way to keep honesty in the sales of their product.
Yea, only way to fix it is to keep it on the network so that the server can see the code is good and that it's not pirated, anything pubs will do to prevent pirating will be contreversial to most.
I'm actually extremely surprised at the USA Piracy rating statistics. and LOL @ Vietnam ;)
My favorite DRM was the trick used with Batman. The leaked game was broken haha
Implementing such Drms is only harming the legit customer, the pirate just enjoys the game regardless. The Drm is causing a loss of sale if anything. If they are expecting Pirates to pay that wont happen.
Sooner or later all the consoles will be cracked too, so what are they gonna do then? Xbox 360's been cracked for a long time. This will only hurt sales.