
'With Natal, a lot of developers will see it as another opportunity to move into a brand new market"
Microsoft first-party studio Rare is confident that the games it's building for Natal will define the upcoming motion control system.
Rare studio head Mark Betteridge said that Microsoft is aiming to launch Natal with a software package that defines the controllerless experience – from its approachability to its core appeal.
"I suppose at Microsoft it's about, overall, having the right content from first-party studios to define what Natal is," he said in the second half of Develop's interview.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
"From the makers of Viva Pinata and XMB Avatar interface..."
*shudders*
rare make good games first before delving into that non-sense.
I really do love this company. So ridiculously excited to see what they have come up with.
I'm looking forward to the second part of that interview.
I think that's what everyone expects and is afraid of.
that doesn't sound good... Not many 1st party devs on the 360 :-)