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Focus: PlayStation Move

MCV talks to SCE's Worldwide Studios VP Michael Denny.

"We will look back at this as being a seminal moment for PS3."

Say one thing for Sony America: it knows how to do hype and hyperbole.

At last week's Game Developers Conference in San Francisco, Sony unveiled the name and first games for the PS3 Motion Controller, Move. The quote above from customarily aggressive SCEA marketing chief Peter Dille demands gravitas – but while history may not quite remember the unveiling as a watershed moment, it's clear Sony has chosen a new direction for its console.

Foliage5901d ago

Has anyone else noticed the influx of Move news lately?

I think Natal being shown to be all smoke and mirrors with very little actual functionality... and the fact that the Move is technically the best motion solution of the three is finally starting to come across to the media.

Even if the tendency is to hate on Sony for everything, there is no denying that Move is the real deal. You don't need millions upon millions in ads to cover up for poor technology with Move.

Microsoft is just once again too late to the party, and didn't want to show up empty handed.

...but keep at it Microsoft, one day people might not have to wonder what the bottom of a retarded avatars shoe looks like.

LordMarius5901d ago

well we really havent seen anything on Natal, so how can you expect news for it. Wait for E3.

Omega45900d ago

MariusElijah is right nothing new has been shown for Natal since last E3 while Sony has shown practically all they've got, which seems to be what they always do.

The problem for Sony now is to keep the hype alive till fall which probably wont happen, since when Natal is fully revealed at E3 no one will be talking about Move only Natal.

NYC_Gamer5900d ago

^^^but what dev will skip over that wiimote&move user base just to worry about natal.....

Sez 5900d ago

Lmao. What move userbase. Move has a user base. Stop getting wii userbase confused with move. Being as move isn't release. So it doesn't exist.

+ Show (1) more replyLast reply 5900d ago
Wh15ky5901d ago

"But ultimately, it seems the message from Move is to warn Nintendo that not everyone stays top dog in games forever – a lesson Sony itself has learnt" - Quote from article.

I think Nintendo learned this before Sony.

eagle215900d ago (Edited 5900d ago )

Nintendo has always sold millions of consoles, they are the handheld gaming market. Even when N64 and Gamecube were not at the top, the Game Boy and GBA sold over 100 million (84 million for GBA). Please understand that. Nintendo has NEVER lost money. They may have made considerably less in the home market than say the NES/SNES/Wii (but always had profit in the home market), but they are the undisputed money kings of the handheld market since 1989.

I think the true competition between Sony and Nintendo is Japan. Both of them do very well in the Japanese market that they constantly butt heads for the #1 spot each week. So the Move may be a "threat" there, but Nintendo is not going to just back down. They will respond even if it takes a year to do so.

I seriously don't think Nintendo has anything to worry about this year. If the 3DS does come out, that's where a big portion of people's gaming holiday money will be. As far as software for Wii this fall, it doesn't get much bigger than Zelda Wii. Twilight Princess sold a combined 1.2 million units on Wii/Gamecube in Dec. 2006 and Wii had shortages. So I think Nintendo Wii will still stay #1 at least this fall.

NYC_Gamer5900d ago

with the wiimote&move on the market most devs wont bother with natal...thats all sony wanted..

Wh15ky5900d ago (Edited 5900d ago )

How is the PS Move a "threat" to Nintendos handhelds? The article is clearly refering to their home consoles, of which Nintendo already know all too well "that not everyone stays top dog".
"Please understand that. Nintendo has NEVER lost money."
Who said they had? Also, I can't see Sony still being in the red by the end of the PS3s life, can you?

170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg583d ago

There is at least a few good jokes that could come from that title

Cacabunga582d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken582d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77583d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2582d ago

Guess that submarine should’ve used move controllers instead of logitech

583d ago
anast583d ago

PlayStation is saving lives and releasing the best games.

Show all comments (18)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1711d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1711d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1711d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1711d ago (Edited 1711d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1712d ago

It failed because it sucked plain and simple.

LOGICWINS1712d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1712d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211712d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1712d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1711d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1711d ago
LordoftheCritics1712d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1712d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1712d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1712d ago

Kinect should be kept as media interactive features.

LordoftheCritics1712d ago (Edited 1712d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1712d ago
SPEAKxTHExTRUTH1712d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1711d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1712d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211712d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1712d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1712d ago (Edited 1712d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1712d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1712d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1711d ago (Edited 1711d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1711d ago
Vanfernal1712d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1712d ago (Edited 1712d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1711d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1712d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1711d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1711d ago
+ Show (5) more repliesLast reply 1711d ago
Godmars2901712d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1711d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1711d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1712d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1712d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1712d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1712d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1712d ago Replies(2)
yeahokwhatever1712d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1712d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1712d ago

There were plenty of games and I'm glad that not every game became a Move game.

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