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Playstation Move: Does precision really matter?

Gamer Limit writes "But while Microsoft's Project Natal is redefining motion control, Sony is iterating upon Nintendo's success – all in the name of "precision". Is that enough? Ultimately, does precision really matter?"

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gamerlimit.com
GrahameG5923d ago

Precision matters if the game depends on it. So if Sony has a bunch of first and third party titles secured that will capitalise on the tech then it's a winner.

But Wii Sports didn't have much "precision" and it was awesome (for a while), so who knows?

Jorrel565923d ago

Except for the fact that precision games are extremely light. Basically golf games are the only ones where precision actually matters and is worth using the controls. FPS with PS Move, no thanks.

whateva5923d ago

that was crazy wii could never do that unless it comes out with a camera system like the PS Move!

Blaster_Master5923d ago

"Does precision really matter?" asked the loyal Microsoft loyalist. LOL! Does a bear crap in the woods? LOL

gaffyh5923d ago

I hate it when people question things that push the industry forward. Of course it matters, graphics matter, gameplay matters, everything matters.

That's like saying, does HD matter? Yes it matters because it was the next evolution of TV, and now 3D is the next evolution. Does Blu-Ray matter? Yes, because we need more space for all the HD and 3D stuff that is coming so quickly.

Christopher5923d ago

*Looks at SOCOM 4 gameplay with Move*

*Looks at article*

Gee, I wonder...

heroicjanitor5923d ago (Edited 5923d ago )

"But while Microsoft's Project Natal is redefining motion control, Sony is iterating upon Nintendo's success"

Natal showed a demo of a ball and of throwing paint, how the hell did ms manage to get the media on their side? They must be laughing to themselves, "Yes! People are interested in our camera! They've forgotten how bad the eyetoy was!"

beardpapa5923d ago

Precision motion control + programmable/mappable 'nunchuk' controller + RTS = new age of console rts.

Jorrel565923d ago

FPS games with motion control are gimmicky imo. Console controllers are a step down from mouse/keyboard for FPS games and motion control is a step down from console controllers. It might be fun at first but it will soon become annoying and you will be right back to controller.

Not to mention using motion control with online FPS games = getting owned by people using controller.

sid4gamerfreak5923d ago

Precision matters if the game depends on it. FPS, a big gaming genre, relies on precision.

R6ex5923d ago

I was about to buy a Wii ... UNTIL I tried a few games and realized the unacceptable amount of lag in all movements.

I'm hoping for a PS3 MOVE that'll be ultra precise!

BulletToothtony5923d ago

as long as you hate sony..

and if you do, you have to come up with articles like these so u feel better about owning a lower end console.

Blaze9295923d ago

The ONLY thing I didn't get about the Socom 4 MOVE demonstration was how little the guy was moving and he was sitting down. So the whole time I'm thinking, "ok, what the hell is the point then? Why not just use a controller if you aren't doing much 'MOVING'?"

Precision matters depending on the game. Like Dukes seems like it will be a good fighter I'd buy MOVE for. But Socom 4? Not at all

The Wood5923d ago

lol

seemed more like a guncon game without the rails. moving around the living room would be a little pointless. Table tennis maybe but an fps/tps no way. Im still wondering how the FCUK natal can make any games like what weve seen of socom. not gunna happen without some kind of dedicated controller

Anon19745923d ago (Edited 5923d ago )

I've played some Wii games that were fun as hell. That being said, I tried playing a couple of shooters on the Wii and it left me hollering in frustration at the lack of precision. That might have changed with that addon that the Wii's marketing, but I'll be damned if I'd buy an addon to make my controller work like it should have in the first place. Moot point now, as I sold my Wii over a year ago now.

Depending on the game, precision can make or break a title.

nikoado5923d ago

@ 1.9

The hardware seems pretty accurate to me. Some people actually play better with the move.
"I've spoken to the SOCOM team and they've had troubles because the motion control people sometimes really kick the *** of the DualShock people."

Someone already tried it out with SC2
"Actually I hooked up this device through some hackery to a PC to play a bunch of games. I actually played Starcraft... I could actually play, not just screw around but play"

And then theres this...
"It's so intuitive that some developers have hooked this up to Maya for modelling, and they actually prefer it over a mouse."

Those quotes came from this article
http://www.eurogamer.net/ar...
You should read it, it's a good read.

beardpapa5923d ago (Edited 5923d ago )

@Blaze: The whole point of that Socom 4 demonstration with the Move is to show the versatility of the device and that developers can use it for a variety of other ideas outside of bodily movements. If you think the Move was designed for games utilizing strictly bodily movements then you need to think outta the box. Anyway, if you watch the video you'll see that the character and reticule move independently of each other just like RE4 on the Wii, except it plays more like an fps and none of that retarded cursor-off-screen continuous movement found in Wii fps games.

pain777pas5923d ago

When a Killer FPS or any first person game like Fallout Vegas implement this properly we will see that this might be the best motion controller for all games that we will try. The thing about this controller based on what been shown is the potential for an immediate payoff is there. We will just have to wait and see what the Sony devs have up their sleeves. Seriously, I have a feeling that one of the most immersive hardcore games will be announced at E3 using this control and precision will be paramount. This combo with the camera tracking the light as an assist to the motion tech sounds like its going to be sound. I have a good feeling on the potential of the device not impressed with the games they have shown but, in the hands of a Naughty dog, Santa monica, Guerilla games or even that videogame company you have to be a tad excited to see what they can come up with. Lets not forget Quantic Dreams who knows if they have been working on this stuff with a small team during heavy rain development and now will focus on this. I think Quantic and this controler would be a good marriage.

3XP5923d ago

I noticed when the guy threw the grenade it pressed a button to do so. Since you are holding a motion controller, why not go through a throwing motion to throw a grenade.

Also, did the Move control anything else other than the aiming reticle. It only turn the player when the reticle was going off the screen. All other controls were done with the analog stick.

I don't get it.

HolyOrangeCows5923d ago

...ummmm, is the answer yes?

lol, what a stupid article.

TotalPS3Fanboy5922d ago

I mean, what do I need precision for? Taking a sniper headshoot in Socom 4?

ThanatosDMC5921d ago

WTF kind of question is this?! It's like asking if a sniper rifle's precision matters... idiocy at its finest. Or you could compare it to a mouse or controller that's broken... why would you want a broken mouse or controller?

+ Show (19) more repliesLast reply 5921d ago
overlordror5923d ago

This is such bullcrap. I mean, Sony called Nintendo's motion controls a gimmick and now they're doing the same crap. Way to be innovative, Sony. Stick a bulb on a Wii-mote and call it something different.

Jorrel565923d ago

Doesn't mean it still isn't riding the coat tails of the Wii 100%

beardpapa5923d ago

So when did Sony call Nintendo's hardware a gimmick? AFAIK it was the gamers before the Wii was released that called it a gimmick.

The Wood5923d ago

i dare u to reply dude...lol

n4gno5922d ago

what a donkey statement :)

by the way, it's only ms who change their mind with wii success, sony has always been in motion control bizness ! sixaxis, eye toy, etc

+ Show (4) more repliesLast reply 5922d ago
TheDarkCynic5923d ago

Kevin Butler says it matters, so I think it matters.

I DARE you to argue with Kevin Butler.

Sonyslave35923d ago

Hell yeah it matter sony keep preaching how the precision of move is better then the wii.If it turn out the Precision of Move is not better then the wii sony fail.

Fullish5923d ago

Well if a game has an extremely fiddly part (maybe lock picking), I would much prefer to be using the Move.

Jorrel565923d ago

Elder Scrolls! Swords/Combat + lock picking = epic PS Move title

Wrathman5923d ago

clearly from sales of the wii...NO

TheGameLlama5923d ago

Well, now we can finally get that on-rails PS3 shooter we've always wanted.

... wait, what? We already have Time Crisis 3? Ah, well.. guess this isn't much use after all. At least the PhotoShop possibilities are endless.

Gradient5923d ago

Ah, that explains the trolling.

Jorrel565923d ago

Ahhh the "extracurricular activities" that are possible with a PS Move controller

Show all comments (109)
60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot40d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle39d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7739d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer48d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde46d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy47d ago

And then MK1 killed it again.

DivineHand12546d ago (Edited 46d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk7748d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga48d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit47d ago (Edited 47d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer199247d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga47d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac47d ago (Edited 47d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman47d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 47d ago
blacktiger47d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box48d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion47d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv7248d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent7547d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit47d ago

Floppy 😆
No pun intended

badz14948d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning7748d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

Show all comments (30)